Mech Arena | Mech Spotlight | Zephyr

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If you’re the kind of a player who prefers careful tactics to brutish face-to-face clashes and breakneck races to the control points, Zephyr is the Mech for you. It might not be the fastest, it might not be the toughest, but it has one of the most powerful Abilities in the whole game: a Shock Pulse that will render anyone caught in the blast radius completely helpless.

Give this Spotlight a go if you want to find out how to use Zephyr’s special Ability to your advantage - and how to avoid becoming a sitting duck yourself!

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Does Zephyr have a badass codename? We’ve already called dibs on the “Wind of Destruction”!

MechArenaOfficial
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*Killshot : No one can Stop my Dash*
*Zephyr: Hold my Beer* 😂

NegetiveMan
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*Killshot : You Can't Defeat me*
*Panther : But I Know he can*
*Zephyr Enters the Arena*

NegetiveMan
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Its time we get a tank mech. Too many aggressive mechs that kill fast and die fast, now even stalker. We have only 3 pure tanks, and need another slow mech. A cool idea would be a mech that can put down a bubble shield or reduce incoming damage of itself and its allies in a radius.
EDIT: HOLD UP THEY ACTUALLY MADE IT. AEGIS, AEGIS DOES EXACTLY WHAT I HAD IN MIND. Glad i inspired you mech arena!

franilovic
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Oh, Zephyr, i really like it, it has shock pulse to easy play it in all of battle

vnharento
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Actually guardian isn't a threat to zypher unless your zypher has on Mr8, I use arc on my zypher so when I get system crash it only last 2 seconds cause as soon as my weapons come back, so does my my shock pulse 🤣

jamaul
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To be honest, the real threats are 1.shadow with a high upgraded shotgun, because by the time you use the zephyr's ability and the shadow is out of it's range, he will run at the back of the zephyr and shoot you with it's shotgun so be aware of the shadow The 2nd one's are mech's With Racks Because it can Destroy Zephyr in no time, and the last one is killshot, it's like shadow but if equip wiith missile rack, be aware and if equip with long range weapons or if you are not aware of the mech you will die. So the thing about using zephyr, is to be aware of your surroundings and always Kill the killshot first because it's more scary than zephyr, to be honest

jojoguy
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If you guys are struggling with this mech just wait for the zephyr to use its ability then try to kill it, or use longarms when it is in open areas

greenforestkillshot
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I had the same first impressions about the Zephyr, now that i have him I feel like a slaughter house especially with the missile racks equipped.
I have no regrets buying the Zephyr.
Conclusion? You should get Zephyr in your hangar though you still have to be worried around your surroundings since Cheetah mines can kill you if the mine is behind you, other Zephyrs, and snipers, javelin rackers, and artillery mechs can kill you if you don't spot them quickly.

seyersevrall
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Both You guys are blessing for this game
Your voice and style to present is great

Mag
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This is the the mech I really want. I’m not close to getting it but also not far. Hope I can get it soon! :)

AQGamer
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This was. Really helpful as olways thank you so much!😊

nadegechery
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I've been waiting for you guys to finally come to an Episode

ritaheavey
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Now what can I say about.

1-Guardian isn't exactly a great treat to Zephyr, Guardian's System Crahs is an ability that works in a cone whereas Zephyr EMP Shock works in a radious, this means Zephyr can hit anything in a 30 spherical radious so Zephyr has an advantage there because is way easier to get the drop on a Guardian wich is ALSO really slow, a Zephyr can easily out manuver a Guardian an can also kill from distance with the right loadout.

Also, is funny they say thag Zeohyr is not small. Zephyr is actually one of the smallest mechs in the game, is the same size of a Shadow and a Lancer, this means Zephyr can take cover almost anywhere wich also make easier for it to make ambushes.

The most treat Guardian pose for a Zephyr is that System Crash removes negative status from allies so it can Unfreeze those targets you have paralized, wich is an important detail that they forgot to mention.

Guardian's System Crash removes any negative status effect from allies and enemy drops like, Thermal Lance and Longarm Burn effect (The one that increase the damage you take) Stasis Bean and Panther barrier Slow down, Cheetha's land mines, Redox Caustic Blast, Arachnos Turrets and yes it can remove Zephyr's EMP.

So for those who use gardian the best you can do is save your System Crash to unfreeze any of your team mate shall they be hit by an EMP Blast.

2-Loadouts I recomend with Zephyr:

Dual Missile Rack: No brainer Busrt Damage whether you shoot from close range or targets that are affar and the ability to prove occasional support fire to targets from mediun range whe it is needed.

Dual Disck Launcher: Deal damage fast enought to minimaze exposure and it's unique ability will allow you to fire from practically behind cover, it doesn't compromise your ability to make devastating ambushes.

Dual Shotgun 8: Not exactly recomended in open map with little cover areas that are far in between, is basically the same as Missile Rack with the plus that you can hit several targets with wide cone of the shotgun allowing you to take multikills easily and maximize the potential of your ambushes but you sacrifice range of course but the ability to control your burst of damage and shorter reload time makes up for it.

Arc Turrent: Constant reload, self explanatory.

Carbine: No brainer

3- Pulse Cannons: I only recomend this loadout if you have your Pulse Cannon 8 with 4 starts or more (Idealy more) Pulse Cannons deal huge amount of damage but they don't deal that damage exactly fast, 4 stars is the minimun to deal damage fast enought to be reliable in close quearters, and even then it is recomend that shot at the side and the back to kill your targets fast enought.

RexMK-
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Keep making these spotlight pls I love them

hackerplays
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3:05 Y'know what... I use Railgun 16 on my Zephyr, and that's unbeatable in almost any range! And you said Shock Pulse will not help in long range weapon, but when Zephyr is far, enemies usually find harder to aim and hit, and i have a weapon perfect for long range that I can still hit them hard! And if they came close they'll be a sitting duck in lion's mouth! One Shock Pulse and a Railgun shot in the Rear, Game Over!

lordkiwiz
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Love what you did with the name, "wind of destruction" go backs to the mechs name, Zephyr, which is the name of one of the wind god's in Greek mythology, who is usually the chaotic one.
(Edit: Guardian is still better:)

redragon
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La verdad es q el Zephyr es unos de mi Machs favoritos es bueno y muy confiable muy lindo el vídeo gracias amigos

evertslopez
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Shadow: I am INVINCIBLE! You can't see me! HAHAHA!
Zephyr: You was saying?

animekenzen
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Hearing you guys talk just made my day😂❤

abisoyeowoseni