Game Theory: The Bloody History of Poppy Playtime

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What would you do if you were trapped in a toy factory and the toys came to life? I'm not talking in a fun Toy Story way, I mean in a Five Nights At Freddy's you are trapped and they want to END you kind of way. This is Poppy Playtime and I think there is a lot of lore hiding in the depths of this toy nightmare. Today I'm going to explain how I think Poppy may NOT be our big bad and what may still be lurking in the shadows.

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#PoppyPlaytime #Poppy #PoppyPlaytimeLore #HuggyWuggy #Scary #Halloween #MatPat #Theory #GameTheory    

More THEORIES: 

Credits:
Writers: Matthew Patrick and Tom Robinson
Editors: Danial "BanditRants" Keristoufi, Jerika (NekoOnigiri), and Tyler Mascola
Assistant Editor: Caitie Turner (viridianrosette)
Sound Editor: Yosi Berman
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the most horrifying thing about the “unknown” tape is you can hear the employees getting murdered, you can hear them banging on the safe room the scientist is in while you can hear some screams in between. chills man

cmpbell
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Matpat: The hardest secret in the game to find is the Pink VHS tape.

Markiplier: Immediately spots it

blueeyeswhitevegeta
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The fact that this game has very realistic graphics, VHS tapes, creepy "toys", AND THEORIES within hours, makes it a whole lot better

nakioski
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matpat accidentally predicting chapter 3’s opium poppy flower usage is wild. also, they were mentioned in ch. 2 as well

liolatte
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Think you may have missed a key detail: Playtime's close ties to adoption agencies. I think experiments aren't just employees, but also orphans...

Thealchemyoflife
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Matt, you didn’t mention the poster about adopting for fostering orphans and how the company encouraged its employees to do so. I think they wanted their employees to bring in orphans for their experiments.

sassyfrass
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This takes “don’t make me into a marketable plushie” to a whole different level

jasonpaige
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It almost feels like a dark and demented version Toys R’ Us.
If the store itself had an underground facility where they kidnap certain children that meet their standards, take them underground and experiment on them…hoping to turn their bodies as well as their souls into actual interactive toys.

Almost like a sick and twisted Toy Story…

HypeMaster
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MatPat isn't making theories at this point, he's literally breaking down how to write the rest of the story of the game for the writers and developers. Literally helping them by brainstorming the ideas for them.

TheRealGuywithoutaMustache
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Setting aside the whole toys are living creatures thing for a second, it’s actually really funny that everyone high-fives Huggy lol.

TaeRose
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I feel like at this point if your a indie developer making any kind of game with hidden lore, getting a game theory on your game is the highest honor available. Good job poppy playtime!

MXAlex
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I think Huggy Wuggy is made for security purposes. In the first recording, the man says “and that’s one of our more *tame* aspects [refering to motion detectors calling the police]

thequestioningfolk
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I like the idea of Poppy being a support character during the next chapters

SuperWiiBros
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MatPat trying to solve the FNAF lore is like continuously handing in a finished math packet, but the teacher never tells you which questions are wrong before handing it back.

IntoTheEverUnknown
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The way huggy wuggy doesn't kill the player instantly really shows he's doing it for sport

LordBaguette
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Those meat creatures at 7:41 and 7:47 are some of the most scariest things I've seen in my life

U_S_America
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Developer: "I'll make the first chapter of a horror saga and wait for MatPat's video for ideas on how to proceed!"
XD

Nevict
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I just like that high-fiving Huggy Wuggy is a universal constant for humans playing this game. I don’t usually play horror games but I would high-five him too.

RailfoxStudios
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Fun Fact: if you get really close to Huggy when first seeing him you can notice him actually BREATHING

That_One_Medic
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I kinda like how everyone just assumed that huggy wuggy was exp.1006 just to be bamboozled in chapter two

anthrognostic