Switching to Blender 2.8 for Advanced 3D Artists

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In this Blender 2.8 3D tutorial, we give advanced 3D artists a comprehensive introduction to Blender 2.8. This is the perfect tutorials for 3D artists who's already familiar with another software, like Maya or 3ds Max.

Navigation - 00:36
Adding Objects - 02:35
Deleting - 04:21
Selection - 04:58
Select Through - 08:28
Select Linked - 09:24
Modeling Tools - 10:24
Manipulation - 16:08
3D Cursor - 22:42
Origin Point - 27:44
Changing Hotkeys - 29:53
Outliner and Collections - 32:46
Customize the UI - 34:53
Camera - 36:16
Locking the Camera - 37:02
Assigning Materials - 39:44
Deleting Materials - 41:17
Shader Editor - 42:00
Lights - 43:42
Render Settings - 44:48
Color Space - 46:00
HDRI - 46:44

--Hotkeys --
- Navigation -
Pan - Shift MMB
Zoom - Ctrl MMB/Scrollwheel
Rotation - MMB
Navigation Pie Menu - ` (top left key, right below escape)

- Objects -
Create new objects - Shift A
Adjust last operation - F9
Delete Object Mode - X
Delete Edit Mode - X
Object/Edit Mode - TAB

- Selection -
Vert - 1
Edge - 2
Poly - 3
Select - LMB
Select Multiple - Shift Select
Deselect - Shift Click
Select All - A
Loops - Alt Click
Rings - Ctrl Alt Click
Select Linked - L
Deselect - AA or Alt A
Change selection Mode - W
Wireframe - Shift Z
Xray - Alt Z

- Modeling Tools -
Knife - K
Join - J
Separate - P
Extrude - E
Extrude Along Normal - Alt E
Fill - F
Bevel - Ctrl B
Inset - I
Loop Cut - Ctrl R

- Manipulators -
Rotation - R
Move - G
Scale - S
Constrain to axis - X,Y,Z - or MMB click
Local Axis -XX, YY, ZZ
Clear rotation, scale, transform - Alt R, Alt S, Alt R
Apply transforms - Ctrl A
Precision - Shift Drag
Incremental drag - Ctrl Drag

- Proportional Editing (Soft Select) -
Enable - O
Size - Scrollwheel

-3D Cursor -
Move 3D Cursor - Shift RMB
Pie Menu - Shift S

- Various -
Transform Orientations - Comma Key
Pivot Points - Period Key
Move into collection - M

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I've been using Blender for 7 years (2.8 for a couple of months) and still learned some new things from this :D

MaggyPhotoArt
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Tip for speeding up your workflow: Q is your Quick Favorite menu, it is view context sensitive i.e. different quick favorites will show if you are in object or edit mode.

If you know you will use Grid Fill a lot, and you don't really want to go through the trouble of setting up custom hotkeys for it since it doesn't have a hotkey by default, you could go into edit mode, find it under the Face menu, right click it and add it to Quick Favorites!

Highly recommended for applying transforms or all the origin stuff, saves you time going into the menus and no hotkey hassle, just hit Q :)

Wolferey
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I'm an intermediate Blender user that has never used any other 3D software before but I still learnt something I didn't know, that you can reset values by hovering over and pressing Back Space. Totally worth it.

alexanderchaplinbraz
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As a 42-year-old guy from China, self learning blender to make my dream as a 3D artist, flippednormals is my paradise to learn stuffs, also brought your tutorials as well to learn zbrush and substance painter. If we have such good tutorials in Chinese that would help us a lot, especially for our film industry developments. You know, in China, lots of tutorials are really not that good. I am very happy to see you guys making such good and free tutorials for us, it really helps. Also, I am new to blender and love it so much. Hope you can produce more tutorials like character development, retopo, texture baking, substance painter 2 blender workflow, rendering, rigging, animation, compositing etc. I definetely will support you guys and brought all the tutorials. I want to learn the whole process! Thank you!

P.S. we have a lot of good programmers in China, and I do believe we can be a force to help develope more addons for Blender, also like combining with motion tracking, facial tracking hardwares, there is really a lot of possibilities for blender to be more easy to learn to apply for both commercial and film.

Finally, sorry for my poor English, hope I did not say something wrong hahahahahaha! :)

dioib
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20+ year Lightwaver here. Excited about everything Blender has to offer.

awksedgreep
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I never watched a flipped normal video from start to end other than this one. It is extremely helpful for someone like me who has been using Maya for years and not really keen on starting from scratch making a donut or an apple. This video is jam-packed with extremely useful techniques and hotkeys (I believe even for people who already know how to use Blender). Thanks a million for this epic video ;)

mrphu.
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Great, many people will benefit from this.

JakobScheidt
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What I love the most about this is the description timestamps. because when I forget something I can just click em. Thanks for that and thanks for the tutorial X

AdrianDrott
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I'd advise new (yet 3d experienced) Blender users to check out the preference options for zooming - Navigation > Zoom > Zoom Methed - use 'Continue' the first option - it's ace! Literally one of my favourite things about Blender is it's super smooth interaction; once you've tried Continue, everything else will seem wrong and clunky!

HeyBear
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finally transiting to Blender as main Modeling tool professionally, that tutorial is super helpful, thanks guys !

legrandcolin
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This is my current journey, I've been using Maya for years, and now prepping asset to bring to the blender world. Thanks for this

poueart
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I'm learning Blender 4.0, comming from 3ds Max and Mudbox. This tutorial is still relevant! Great, short information for people who are changing Software. Makes the transfer realle a bit smoother. Thank you for making this video! -very useful!

Matthias-hu
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I am so jealous that you mentioned everything I knew about blender for the last 2 years plus so many tips and tricks but in one video! very helpful tutorial! this would be the video I would make If I should make a blender tutorial and I am very happy that you guys believed and committed to Blender!....I really like the pivot around a given vertex/edge/face

abrahamwondafrash
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You Guys, thank you soo much for this. This will help a lot of new comers or those who want to try or to switch to blender. Thank you for helping out the community.

mashonoid
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I was about to quit trying to learn blender until I found this video. Thanks a lot for sharing!!!

p-o
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For anyone wondering, @ 28:31 the way to now move the origin point is “R.Ctrl .”

jacery
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You might have mentioned this later but when your talking about collections. They can be used like a groups (provided I understand properly, I've never used Maya) You can right click on the collection and click 'select objects' Or if you select an object in the collection and press 'shift G' it brings up the menu for selecting different types of 'groups' and collections is one of those. One of the cool things is the menu pops up with the last option you selected from the list under your cursor. Glad to see you guys doing more Blender tutorials!

ChibaKureno
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Getting the whole studio to switch thanks to this vid!!! Thanks Guys!

rwongspelling
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Ctrl+f will give you the grid fill and you won't have to search. It's faster.

keithparker
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Great, thank you very much.
Tipp: At 3:25 you say translations, scale and rotate "need" to be done in object mode. You can also do them in edit mode, and that has the advantage that you don't need to apply those transforms. The object mode I am only using with the modifiers or addons made especially for the object mode, e.g. Fluent and Speedflow.

ChristinaMcKay