How Did We Get Here in Minecraft 1.21 is insane (6 new effects)

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If you thought this advancement is already impossible, well, Mojang made it even more impossible, adding 6 new effects.

Video was recorded on snapshot 24w18a, the first snapshot to actually require the new effects for HDWGH, and as of full release of 1.21, it is still valid.
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“I don’t feel like moving a warden around”

*moves a shulker across dimentions*

lukraniom
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I love achievements like this in Minecraft. In new versions, achievements appear that are very easy to complete, but this one only becomes more difficult and more interesting with each new version

komesp
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Damn bro that is crazy. I can't wait to watch people on hardcore doing it

matery
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I think it’s inevitable that this achievement will become impossible at some point, but I’m glad we’re not there yet !

exotic-gem
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I wonder if the devs actually test to make sure it’s possible or if they just hope the players will figure it out anyways lol

trentthen
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I love bro’s calm demeanor while explaining everything. I gotta say your voice is what kept me intrigued bro nice vid.

Raincloudblue
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This is absolutely wild but looks so fun! I feel like Minecraft needs some harder goals and this seems perfect!

Wunba
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Feinberg on his way to do this tens of times💀

evejsopzpehsjx
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And we’re only gonna get more Ominous Effects from here 😭

BigMastah
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I love this advancement, I would like for more content about this.

I can't stop thinking about what it would be like to add the effects of some mods to the achievement, like Alex's Mobs for example.

wind_sword
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Crazy tutorial! I think it's all a bit easier if you get a warden to world spawn! Regardless I'm very impressed that you managed to get it as a non all advancements speedrunner! I'll try and improve upon your video! Good stuff man!

lnxs
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I feel like this achievement needs to be changed to just 'aquire 30 effects all at once' otherwise youre gonna need to apply like 300 effects if they keep adding more each update

Waterbottle
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thank you !! what a great video ! ever since they did the omen overhaul, ive been wondering how this would be incorporated to this challenge. someone said they cancel each other out so mojang wouldn't count them as three separate effects. clearly that's not the case tho and tbh im so glad, that is so cool to set up and execute. i can't wait to try on my own world soon

londojellyfish
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Also, to make it less dangerous with having to deal with warden spawning. You can spawnproof the 11x11x13(height) area in which warden can spawn around the shrieker, this way you'll have the 15s darkness effect given by it when activated without having to worry about a potential Warden killing you after or even before getting the advancement.

Ckema
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This is my favourite video right now!!! Amazing work lol.
Love the moral of the story at the end hahaha.

MrMelonsz
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I love this video and also nice play
If you do this again, I'd recommend making a warden switch though. By spawn proofing all of the blocks around the shrieker, you will still get darkness but with no warden spawning. You could even make a system to automatically activate it with an arrow you shot so you only have to be in range instead of having to worry about doing another thing.

purple_shiny
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feinberg actually made a video going through how he would do hdwgh (unlisted, a link is on his twitter), but he definitely does it in a more speedrunner-y way with minimal setup, whereas yours i can defo see being more viable for the average player. but there are a couple things from his vid that could defo improve this method.
for example, instead of positioning the villager and crossing a chunk border to have bad omen after raid omen you can just kill the villager after you get raid omen. also, you can eat the gapple last while you're in the wither rose so you don't have to worry about the absorption running out. 
using a warden instead of a shrieker is actually not that hard,  you can transport it with the nether roof and trap it in a nether portal, and as long as you position all the mobs more than 16 blocks away the warden it can't attack them, and you only have to be within 20 blocks of it to get darkness. this significantly reduces the setup time since you dont have to dig down to a shrieker and get the dolphin, villager and shulker there, but i can definitely understand why you wouldn't want to do it, especially in hardcore xD
still, props for figuring all this stuff out, and making a really engaging and entertaining video out of it :D

saucemonster
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i messed it up tryin, I threw all my poitions and my shulker wasnt well positioned. This means I have the warden now in my "cave". What do u recomend now? hahaha

hehelmaolmaocdx
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I had thought the only way to get the new 1.21 effects was to somehow get into a trial chamber and get them during an ominous battle. But I saw at the end of the video that you got them somehow. Did you use potions?

Nezalezhnyi
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You can also walk on the shrieker to get darkness which doesn't need a sensor and makes it very hard to spawn a warden accidentally

ThatRylet