Warframe | HIGHEST DPS GUNBLADE ONCE FIXED: Vastilok, The One To Rule Them All

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So we have gotten the Tennocon Gunblade, the Vastilok.
Problem is...this Grineer Weapon is bugged.
On the other hand...how is it still this decent, despite the crippling bug?
And how strong will it be when DE fixes it next week?

Vastilok is Sarpa and Redeemer's lovechild.
The Gunblade we have all been waiting for.

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0:00 Overview
2:49 Current State of Vastilok Bugged & Extrapolation

4:00 Build 1
7:45 Build 2
10:36 Seekret "Build 3"

14:30 Eidolon Showcase & Steel Path showcase (Still Usable even Bugged)

Imagine how strong this Gunblade will be once it is fixed.

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I had such high hopes for this weapon when I first saw it's stance.
In practice, the numbers do kind of line up, except when the combo system comes into play. Currently this weapon is bugged to be using the Melee 2.0 combo system, which significantly hurts it's hybrid heavy damage potential, and the proper scaling of Weeping Wounds and Bloodrush. It's also extremely hard to build combo with this in general.

But, this weapon has proven it's point in the 2x Heavy Builds, and the raw strength even in light of this crippling bug.

I expect DE to fix this by next week. And by then...we will have dawned a new era of gunblades. Vastilok has 0 negatives...besides the bug. Even the lower critical chance and critical damage can be overlooked, because it still reaches over 100% critical chance at max combo, and gunblades hit so hard that impressive crit damage isn't necessary.

Guys. IT'S OUR FIRST HITSCAN SHOTGUN PELLET GUNBLADE WITH SLASH IPS. This is the answer you were looking for to Redeemer all these years.

If you have any questions, feel free to ask.

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It's also the fastest shattering impact armor stripper in the game, since with High Noon, tapping E one time gives you 18 procs. Sarpa Prime indeed!

eboomer
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Old combo system means its a zombie weapon that was coded 2 years ago

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It is bugged, but I think they'll probably nerf it too when they realize it has way too many good inherent stats (great range from fall off, and ability to benefit off absurd slash damage ticks).

presentedbyconormctappersp
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Highest DPS gunblade once fixed, which will probably take a few months to come as a farmable item like Athodai, and also the drop I missed because I slept too much Sadge

jyro
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ok so its basically the same situation as the stropha when released. best gunblade but bugged to be the worst

gault
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Rip redeemer, a while ago I put an umbra forma on it :(

mist
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Even bugged weeping wounds to me looks like it works just as normal, you can see the 1-11x effect at the top right of the screen.

Cnidarya
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The best part of this weapon is that it looks amazing!
Ashame that Kahl didn't use it, it would definitely be something I would use as a grineer and would fit the whole doom slayer vibe I got while watching him

NathanTruby
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Sooo.... why is everyone saying redeemer prime is dead? They’re barley any different and you can easily make a steel path 1 hit heavy build on either of them. Yet stropha will probably be better coz it got an attack cone instead of an inconsistent hit-reg while being able to hit up to atleast 1 mil on a heavy attack build.

Oni____
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old combo made me want to not test it anymore kek
though this might be the only gunblade i like when the bug is fixed, if it is a bug

expercities
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I really hope we dont need to wait about 6 months to get this gunblade like we needed for the Athodai. :c Sadly I was not at home for TennoCon and the stream didnt start even though I had my browser set-up.
I love the visual design and the builds sound like an interesting slash alternative to the Redeemer!

knicklichtjedi
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What did i say AZ
I knew it😅
Sarpa 2.0 and i love it
And its not ""bugged""
Im almost sure this weapon been ready to deploy for ages w
Since they showed the first new war like more than 2 years ago
This gunblade was put to the game with the old combo counter
😅

maxximuxx
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Sounds like the range falloff is also bugged, but in our favor, and will probably also be fixed.

whitemagus
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Bro this weapon is lit!! redeemer has been replaced

sonofteshin
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I think that it's more efficient to use regular organ shatter and killing blow because heavy attack wind up speed has a cap of .2 and killing blow is enough to reach that.

alexispalangeo
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Sadly, its not bugged, maybe not many people noticed but before tennocon live there was a small coding update, it was probably meant to bring the old melee combo system back.
And blood rush/weeping wounds are scaling per 0.5 not 1 combo multiplier.
If you looked at it again, it shows 6 stacks of blood rush while you have 3 combo multiplier.
Also, the blood rush stacks gets back to normal (1 stack per 20 combo) after you get over 220 combo.

wyvern
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I wasn't very sure how to build it. Luckily, I got my trusty pro builder to give me a hand!
This gunblade looks like it was made for the less used gunplay, charging up the combo for the heavy attack, but just for the moment.
Wasn't sure if I should use a hybrid build, since cd was low and wouldn't be a big difference.
Anyway, let's hope for the best for this melee.

agustinlezcano
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Hey man awesome video I wonder however how did you combo to get it to shoot like an assault rife ? I cant seem to make it shoot that fast.

sebastianbojic
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Thank you for this video, I played with it a bit today.

High_Noon over Bullet_Dance?
I also wondered about Relentless_Combination in SP.

TheArcSet
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I'm a little upset I missed out on this weapon, I thought it was a skin at first so I didn't bother. Feeling a lot of regret rn...

lucasfraczek