Unreal Engine Automation - Python Automated Asset Prefixer Script

preview_player
Показать описание
In this video, we will create a python script that automatically prefixes assets in our project with a set of pre-defined short names. This will greatly increase the readability of our project.

Get the full course with more than 12 hands-on projects here:
Рекомендации по теме
Комментарии
Автор

Hello,
At 8:20, you mentioned having to use double-backslashes, can you please explain more? I'm a beginner and I thought Unreal uses forward slashes?

adventureswithhuy
welcome to shbcf.ru