How 2D Games Create an Illusion of Depth

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In this video I talk about how I added an illusion of depth to my 2D game by adding contrasts between the background and the foreground, adding more layers to my parallax background, and adding a fog shader vfx. Planet Rhythm is a pixel art rhythm game which has unique mechanics and a unique setting for every level!

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Looking good!! Should add some wildlife in like birds and also maybe people walking their doggies

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Nice tips! I do this in my game as well :D

NeatGames