Game Programming: Programming Design Principles | Godot Basics Tutorial | Ep 03

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Welcome to the Godot Basics Tutorial Series, in this episode we take a brief and general look at Programming Design Principles.

This is the version 2 of my original episode 3 (that I did not save 😅).
What came before this, was a "mini series" of advanced topics that did not relate to the goal of this series, to teach Godot and its related API's.

The mini series has been moved, and not deleted. Too many awesome comments!

Godot Tutorials
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🌸 Website:

🐦 Twitter:

Resources
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🎮 Godot Game Engine Tutorial Series:

💻 GDScript Fundamental Tutorial Series:

🐥 Trello Page with other Godot Channels:

Deeper Dive Into Design Principles episodes:

Godot Tutorials aims to teach beginners how to get up and running with basic game programming skills.
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I’ve been watching a couple videos and these have been extremely helpful! Thank you for these :)

zacurragazzo
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Im on my 5th video of this series now. Loving it. The speed at which u speak is just perfect. Cant wait to finish this series. But i have to confess, i havent finished ur fundamentals series yet, so i may be in trouble of not fully understanding this series yet. But i will get back to the fundamentals series. Thank you so much GT! :)

qqq
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This is the most successful channel for its purpose on YT.

sonsans
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I pick up the rubber duck I talk to about my code and give her a SOLID DRY KISS to let her know i appreciate her assistance

dustinwills
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Good Job, kinda funny I just started a new design doc for a new project this morning. How do you do your design docs? I typically will write a text document first then lay that out in comments in the IDE including breaking them out into class files.

shawnshipton
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Se o objetivo é atrair mais os que falam a língua inglesa, por que os títulos e a descrição dos seus tutoriais são em português?

josuereis
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