Unity Shader Graph -Disintegrate form Impact location effect Tutorial

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using unity shader graph make a dissolve effect bullet in hit object hit position start dissolve effect
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my object does not disappear like yours, why is that?

marshmellowsq
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i found the solution, in the SetFloat and SetVector the string should be the name of the reference, in the beginning of my reference name is a underscore _radius, _center so it was not working.

marshmellowsq
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Is not working, it's one of the worst tutorials i saw

hammamzahran
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