Unity Tutorial: Getting Started with Shader Graph

preview_player
Показать описание
Shader graph is a node-based shader editing tool available to us in Unity if we're using either the Universal (URP) or High Definition (HDRP) pipeline. In this tutorial I'll show you the basics of setting up shaders using shader graph as we build some simple shaders to colour based on height; fade with height; and to use custom functions.

If you've got questions add a comment below or send them in for the next Q&A video

Looking for other ways to get involved?

🎉 Thankyou to all of the Patrons 🎉
➔ Kasper Enwall
➔ Maxamillian Marsh
➔ Kalvin Pearce
➔ Bradley Seymour
➔ Callan Syratt
➔ Serj Tomas
➔ Daniel Williams

#Unity #Tutorial #GameDev
Рекомендации по теме
Комментарии
Автор

Plz we want algorithm for drawing shape or formation and the academic sourse

khachaiMohamed
Автор

what are the chances of you making an ECS tutorial? maybe converting your village AI into ecs?

UngodlyDev
visit shbcf.ru