Turn 2D into 3D with Blender-Initial Steps

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So the concept design is done and now we want to turn it into a 3D model that can be animated and rendered in Blender. Here are the initial preparation steps one needs to do in order to make that happen.

CHAPTERS
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00:00 Opening
00:11 Intro
00:22 Reference Images
01:02 Blender Setup
03:06 Modelling Options
04:35 How to get ahead
05:43 Polygon Head
06:40 Best Foot Forward
07:08 Base Model
07:20 Outro
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Thank you for this tutorial! Great tips and usage of reference and base meshes.

SpencerMagnusson
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Great video! Exactly what I was looking for. I'm new to blender so I would start from the basics. What would you suggest?
How do I transform the model I made with this video into a poseable character?

thoxik
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I am new to blender and i am trying to model a space craft from a video game using 2d concept art reference images.
I aligned the images but still can not seem get the right shape. It looks ok from one position but not the other two. Do you have any suggestions or advice to make the process easier?

MagnanimousEntropy
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How much time you spent making this pls answer as fast as you can

wtfbaka