Adobe Animate | How to export sprite sheet and Texture atlas from Animate

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Spritesheets and Texture Atlases allow animated content to be designed with the rich tooling in Adobe Animate CC and then exported for integration within other game platforms like Starling or Unity.

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why is there hundreds of videos showing how to export texture atlases but literally nothing about importing them??? I have a texture atlas I need to import to animate but I can't import it properly and results in a big block of images...

Rankydoodle
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so i had to export a few symbols as a sprite sheet, and it worked fine, but it wont let me do the same for the texture atlas, if anyone has a solution for this, please tell me

FaxTheFaxMachine
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How could I optimize the sprite sheets?
When I try to export it an 8k image is created and nothing smaller than that can work without many of the frames being missing.

MARUTITOXDAnimaciones
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Is there are any way to import Atlas Adobe animate animation in GoDot game engine ?
The export tool made by Adobe is nice...
But I still struggle importing and use the exported files in all engine I tried...

imagicalFantasy
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but then how can i use it in unity because whenever i do it it's like kinda off

RyderUwU
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How would i export with an accompanying XML file?

smoothestbrain
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when I try to use this it says Error accessing file location why does this happen?

metalla
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why is there always instance at the end of everything and how do i remove it without having to remove each individual instance in the xml or json file

KawaDidSomeMusicsOrSomething
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ok but what about sprite sheets and xml files like in fnf

geos-music-corner
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It only selects one tween, how do I fix this?

moldydiscs
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not seeing any movie clip symbol just a bunch of tweens

MrGrapesforall
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How do you add the animation library though?

BenZWebster
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why mine only appears the first sprite :(

canaldomaatheo
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How do I make an XML with the sprite sheet?

missespresso