Humankind vs Civ 6 | The TOP 3 IMPORTANT Differences

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Humankind vs Sid Meier's Civilization 6 - The Battle of the 4X Strategy Game Titans! Both are yield-driven, human-history inspired, 4X strategy games, and both are vying for the top spot of Strategy PC Gaming in 2021 and 2022.

Civ 6 has Rise and Fall, Gathering Storm, The New Frontier Pass, and now the Civ 6 Anthology after roughly five years of development and support. Humankind Game, on the other hand, is a brand new 4x strategy game from the developers of Endless Legend and Endless Space. It's brand new as of August 17, 2021, so it has a lot of room to grow.

In this video I'm discussing my top three difference between Humankind and Civilisation VI. I'll discuss and demonstrate footage and screenshots of useful things from both Humankind and Civilization VI! My top three difference focus around the combat system in humankind and does combat work in Humankind? Secondly, how Humankind and CIvilization 6 interact with the map, their detailed geography, and natural events and changes shape the games very differently, and how to settle cities in Humankind and Civ 6. Finally, how cultures work in Humankind and how Civ's play style may just be better still.

Contents:
0:00 - Introduction
0:15 - Humankind review
0:50 - Civilization 6 review
1:05 - #1 Combat
3:55 - #2 The World, and how you'll use it
8:38 - #3 Civilizations: content, cultures and characters

Thanks for watching! Stay tuned for more Humankind content, as well as the usual Civ 5, Civ 6, and review content!
- JumboPixel

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Title: Humankind vs Civ 6 | THE TOP 3 BIG DIFFERENCES
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How crazy that I was just imagining a mod in Civ to allow the player to play a formless civ that got it's bonuses based on your decisions then low and behold here is Humankind! Toss in a better battle system and I'm sold already!

EU4 so far has been my antidote for a more complex civ game. Once you get over it's steep learning curve, going back to Civilization feels like going back to grade school lol

Donnie
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While Civ6 can feel more overall complete, keep in mind that that's a basegame plus several DLC, totaling to over $100USD easy. Humankind is only $60USD at most for the deluxe edition which includes its optional DLC. Even so, it's still more complete and in-depth as a base-game that just came out, compared to one with half its value in DLC alone that has spent years in development and improvement post-release.

WillowTitov
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I personally haven't played, but the combat looks so great. Combat is bassicly my biggest problem with civ 6. Here they made it dynamic and quick. Really quick! You can take out a 5-6 unit army in less time then it takes a civ player to clear out a barb camp early game. Really looks to be more fun, but havent played so will see.

thefist
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Humankind was my first type of game like this and holy shit it’s destroyed my life for 3 days. Yesterday I got back from the gym at 12 then played this game for 14 hours straight and went to bed at 3

Ghall
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honestly i gotta give it to Humankind. Ya it came out later so it SHOULD be better, but it really does ALMOST everything better. Combat is better. City building is better. Strategic thinking and planning is better. The biggest issue I have so far with Humankind is the resources...they tend to be very finicky and pure luck to get them based on where you spawned in the map. I hope they add more resources overall so more territories at least have something. I haven't touched CIV 6 since I've got the hang of Humankind (for me personally, I'm a huge combat guy and that REALLY makes me lean towards Humankind for me)

Erik-owlq
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I like that both games are unique and distinct to themselves! It gives players more great options of 4x to play :)

chronicallydee
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I really dig Humankind, but the thing that will always kill my enjoyment of it is the predetermined regions. Yeah, they can make it work in-game kind of, but I would much rather play a traditional Civ game. It has great combat and very different mechanics to a civ game, but not having the freedom of growing my own borders just throws me off. Same reason I couldn't get into Endless Legend.

hotdogfingerz
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You're pumping out content like crazy, impressive how qualitative your content is at the same time! :)

octopus
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I like both games. But my favorite will always be Civilization 3 Complete edition 😉

kennyv
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Being a seasoned civ player, I do have biases.. I’ve tried humankind, it’s fun, but it’s completely different… So, idk, I guess I’m just used to civ so I like it more 🤷🏻‍♂️

vrananikola
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3:00 To be fair here, Civ 5 removed unit stacks. That was a fairly massive change to combat.

robinmattheussen
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Thank you for the comparison!!
I don't know Humankind, and it might be more sophisticated, but I wouldn't describe the combat in Civ6 as "simple"... There is a lot of planning BEFORE the combat itself, and units can have experience upgrades, and "cards" in your government can improve your combat, etc. That's what I think anyhow :)
Thanks!

sophiarodriguez
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Am I the only one that doesn't like the scale of the humans on the map? I think I'm used to play Age of Empires.

manupado
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I downloaded HK, although the idea is amazing, creating your own history in HK vs you pick one civ and the history already made, the downside is HK still new needs their UI improvement, civ6 is far more matured. HK map is another issue as its more of 3D, should have function to rotate the map, other issues related perhaps bugs, attacked by AI while not even in the war, but when i try to attack it pops a msg for declaring war.
HK if the developer keep dropping good dlc contents surely will get on the equal ground with civ.

khanimania
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Civ 6 vs Humankind. Who wins? Easy. Civ V.

RedCrowJXU
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Really enjoying your content. I started a new game of Civ 5 last night for the first time in years. I will say that one of the odd things about Civ in general is how there are the mini wonders requiring all cities to have a building that make it hard to want to expand late in the game due to the AI being so poor at building in their cities. And the state of the game where so many turns pass just hitting next turn if you aren't going for a domination victory. It is fun to see tile output climb of course. And opportunistic wars to take down your closest rival makes sense. One issue is that units are only really very viable for a short period of time in the game before they are outmoded by new ones and I find myself even delaying wars till the better units arrive. The hopeful thing about Humankind is the continued choices to be made along the way that Civ can be lacking in at times. Curious what people think about those thoughts 🤔

renaissancepress
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1. In my opinion the most important thing about any game is victory condition. In Civ series we always had several of them. In Humankind is fame, something like point system, and that's the most important difference in my opinion.
2. Am I right that the choice of next culture in Humankind might be limited by AI choices? Am I right that if we struggle to the point of choice, other choices might be already taken?
3. I was never good in domination (diplomacy was alwas my thing) that's why I'm kinda worried about that new combat system in Humankind. I wish diplomacy was also tweaked.

manofconstantsorrow
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so basically in civilization you are playing as a already historically accurate civ with a predetermined leader and humankind you are creating your own civilization/leader along with doing things in a 4x game just a little bit differently. there I summed up the video lol

joshrayborn
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Been play itterations of Civ for 15 years. Civ is my go to game. I tried humankind, and it was just driving me crazy trying to figure out mechanics.

Jake-jyoh
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Using the manual combat in multplayer it's a pain in the ass, all my friends curse on me and other guy because was almost a 20 turn batle, 25 on my army and 34 reinformcements agains his big army, was a eternity battle... We declare peace and ended there.

felixlucas
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