Introduction to Industry Compatible Keymap in Blender

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Since 2.80, Blender comes bundled with two optional keymaps: Blender 2.7, and "Industry Compatible". In this video, William Reynish gives an introduction to the Industry Compatible keymap, intended as an option for advanced users to ease the transition between Blender and other popular 3D software.

Note: This keymap is not the default, but it can be selected anytime from the Preferences and in the splash screen the first time you open Blender.

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Unity, UE4, Houdini, ZBrush, Modo, Maya, Cinema4D... a lot of programs uses the ALT navigation. Also, in a similar way with ALT&CTRL, most of other programs use it, like adobes Substance, Premiere, Photoshop, AfterEffects, Mari and finally Blender. This Keymap is a very important feature! Thx!!!

sheraixy
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Honestly this is the most helpful tutorial I've ever seen related to this key mapping. I feel fully equipped to follow along in many tutorials now. Thank you so much for making this.

fonrilloon
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when i was switching from cinema4d to blender 6 years ago i've remapped a ton of keys and their conflicts to what i've found convenient to me (including alt+mouse navigation), also i was dreaming about a tool to have an instant focus to rotate around. and i got 3d cursor and now i also use it for navigation. now every single piece of 3d software without 3d cursor feels like garbage to me.
blender is incredible, thank you for your work guys.

soundsbeard
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This is so helpful for me. Constantly having to switch between Maya for student work and Blender for personal work has been a real pain due to muscle memory constantly attempting to use Maya hotkeys in Blender and Blender hotkeys in Maya.

mimichio
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Finally, W E R for moving, rotating and scaling. I don't care about zooming or framing hotkeys but I do care about moving rotating and scaling. These are 3 most used key in 3d software unless you do coding and scripting stuffs. These 3 keys have to be as close as possible since you are constantly switching in between these keys and I dare say that g for grabbing, s for scaling and r for rotating is really really bad. Blender should've used W E R from the very beginning. G S R keys are way too stretchy to tap for your index finger and it is against natural movements of your finger. Now you have W E R, that is great.

chlbrn
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This is making learning Blender as a Maya user much easier. Thank you!

arrw
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Thank you so much. I was taught on Maya and felt kind of pigeonholed for not being taught Blender because everyone likes it. This made it so much easier to navigate for someone like me who gets overwhelmed by a lot of different features.

peachorosco
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Can't even express how useful this video was as someone switching applications. Cheers!

chainos
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this is actually useful now! previous attempts were lacking but this totally knocks it out of the park! I'm a maya user myself but this will definitely allow me to add blender to my tool bag for using it now and then for plugins or file translation. very excellent.

jinchoung
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AMAZING, A M A Z I N G love love love

BRECCIAdesign
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finally! For most jobs, you change programs and its so hard to switch the keymaps setting in your mind
This is very good!

sheraixy
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really good tutorial! THANK YOU! as a maya user this is making my life so much easier

mrorange
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This keymap is amazing as a base for your own keymap. I've left the shortcuts that made sense to me and changed everything else. Now my Blender is a mix between Modo, Max and Blender and its perfect.

martinmarinov
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Amazingly helpful, stepped away from 3d for 10 years, thought, I know Maya, how hard can Blender be, game changer!

dominojordand
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Thanks! Saved me a lot of time figuring out how the docs are set up and finding stuff when I just had a simple modeling task I needed to get done ASAP.

Drewadesign
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This Tutorial is absolutely amazing it 10xed my Blender learning journey while switching from Maya

arnabroy
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This helped me a lot, Coming from Maya at work to blender I was having a hard time navigating but now its second nature.

MrBaydeux
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This the the most important addition to Blender in recent years. It makes Blender finally usable for game development.

conorokane
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It is super useful for the industry but the blender 2.7x keymap allows you to edit your models in a more efficient an faster way than in most other programs. At least in my opinion so I think it would be great to keep/develop both.

dominikseitz
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Now i can to learn Blender. Thanks for this.

Sysgrunge