The Outer Worlds 2 Just Got HUGE News...

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The Outer Worlds 2 Just Got HUGE News. The Outer Worlds 2 has been one of the most anticipated RPG sequels for spacefaring adventure fans, since the game was first announced back in 2021. Developed by Obsidian Entertainment, the game promises to continue the satirical, decision-driven narrative of its predecessor while building on the studio's established RPG expertise. This video will explore the key elements of The Outer Worlds 2, including its development hurdles, team dynamics, gameplay expectations, and what fans can look forward to.

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Chapters
00:00 INTRO
00:45 Announcement & Early Development
01:44 The Impact on Development
03:09 Team Continuity and Leadership
05:18 Gameplay Expectations
06:33 New Star System, New Crew, Same Outer Worlds
07:18 Avowed vs. The Outer Worlds 2
08:20 Release Window and Beyond
10:21 OUTRO

#outerworlds #outerworlds2 #obsidian
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Thank you for checking out this video on The Outer Worlds 2. If you enjoyed, be sure to leave a LIKE and SBUSCRIBE for more gaming news!

DNye
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I loved the Outer Worlds & it's DLC's! I'd love to see Outer Worlds 2, but they need to take their time & not rush it!

BorgWolf
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Hopefully they can refine what made the first one good and cut some of the fat. I played ow on gamepass and it was a 6/10, a completely fine game, but in my head I was (probably unfairly) comparing it to Fallout NV and it fell pretty flat by comparison.
Main quests had the 2 'bad' ends and one obvious 'good' end that made it kinda boring meanwhile the worlds themselves felt linear and constrictive.
The shooting was alright but not much gun variety, though I did like the slow-time mechanic that seemed like a evolution of the VATS system, I even modded it into my own Fallout 4 game I liked it that much. The damage types felt a little tacked on though, like someone glanced at borderlands and went 'that sounds good' but missed the mark.
Companions were a little bland and there quests weren't deep enough, though they had some funny moments.

coolnamebro
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I don't know anything about stuff like this, but I think it'd be neat if they were to take game textures and components And build it.
Into a fixture set to where It streamed lined for mods and engines could be interchangeable Engines with exploits and bugs that we like Conine items and other Exploits can be used when you want to And high frame rate we're called legit competition Engine sets could be used and perhaps in the further futureengine types associa With training to become a professional gamer could be used Instead of the Standard engine.

ottone
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Are Tim Cain and Leonard Boyarsky working on this?

MrVeekz
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As long as it’s not a gay fest of WOKEness

petemisc