RANKING EVERY Subnautica VEHICLE MOD in 2024!

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In this Subnautica modding Video, I'll be covering and RANKING EVERY Subnautica VEHICLE MOD for Subnautica in 2024! If you're a beginner or even a more experienced player this video will interest you a lot!

If you're looking to fully Mod the world of Subnautica, then this video is for you! I'll show you all 21 Subnautica vehicle mods that are all open to the Public! These 21 subnautica vehicle mods all have various differences and similarities as well as many features that make them unique from one another. There are a ton of different vehicles including deep sea submarines like the Abyss Submarine, smaller submarines like the Wraith and the Seabee, Private Jets like the Eureka mod, Modded precursor submarines like the Blade Class Submarine and MASSIVE Submarines like the BELUGA Submarine mod! There are also some AMAZING LEGACY Mods like the D.A.D Submarine! So there are a ton of great modded submarines in this video that I'll be showing you so that you'll be able to find vehicle mods for your subnautica game that you'll love! So be sure to check it out, and let me know what you think! Hope this Helps:)

If this Video helped and you want to see more Tutorials like this one,

#subnautica
#subnauticagameplay
#subnauticagame

00:00 Introoo
00:27 R5 Submarine Mod
02:19 Cricket Submarine mod
04:51 Seabee Submarine Mod
05:58 The Crush Drone
08:16 The Atrama Submarine Mod
10:09 The SMA-17 Numi Jet Mod
11:24 The Odyssey Vehicle Mod
13:12 The Mantis Class Vehicle Mod
14:58 Eureka Private Jet Mod
16:31 The Wraith Submarine Mod
18:08 The Amarok Precursor Vehicle Mod
20:09 The Blade Class Submarine Mod
22:02 The Abyss Submarine Mod
25:03 The Chameleon Submarine Mod
27:08 The Bayblade Precursor Vehicle Mod
29:11 The Phantom Submarine Mod
31:03 The Alterra Sea Voyager Mod
33:46 D.A.D Submersible Mod
37:04 The Beluga Submarine Mod
39:56 The S.O.C.K Tank Mod
42:44 The SEAL Submarine
47:09 End!
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One thing I noticed about the precursor themed vehicles is that they were very boxy. Which makes sense at a first glance because the buildings we find in the game are very boxy but I'd imagine them being advanced enough to know how to construct vehicles that are hydrodynamic considering that humans have for millennia and also that the warpers are also artificial (and they aren't boxy) which sort of confirms that they weren't obsessed over making things boxy for the sake of it.
The rest of the design of them is pretty good though imo.

jpx_frd
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34:07 you can dock the socktank that comes with this mod
Also the d.a.d submersible doesn't has a deep limit you are supposed to fight a boss very deep, I won't spoil anymore really recommend you check it out

ilaycohen
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I have a precursor base to recommend for a future video. Project architects 2. Basically it adds a large precursor base in the void filled with valuable resources. Like genuinely filled there’s loads of kyanite deposits, ruby, ion. It’s pretty cool

DarthRevan-px
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the amount of effort for this video goes crazy, subbed!

rip_GhoulYT
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Unique opinion
In my opinion the mobility of seal keeps it out of first place and beluga being able to go literly anywhere as a big sub makes it first place
But i am person that likes to use practical stuff over other stuff
(Wich technicly makes phantom be the first place for me since i love prawn and being able to carry around prawn and having all functionality it has is just really good)

Also when amarok and bayblade release they are acualy made to work togeder wich the duo wuld basecly give all functionality of vanilla subs with amarok being a smaller cyclops and bayblade being seamoth-prawn hybrid

xtxprx
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I really wish that the subnautica modding scene was bigger than it is because all of this is so cool and I want to see more

Aetherral_
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Last mod - The SEAL Submarine mod - should be classified as beta stage at best. If you read on their discord infos of latest patch you will get the picture you need :

"1. BUG FIX Docked vehicles flying away (implemented a safety check to stop it from getting pushed away beyond 20m. Fixing the actual problem itself would require a backend unity change, which is unfeasible for a mod)
2. BUG FIX Pink UI (when loading a save without quitting to menu, the UI would have a pink color and be largely uninteractable. This was because the cyclops prefab was unloaded between save loads, so we now clear any cached materials to fix stale references)
3. BUG FIX Base pieces would vanish from either the sub or any built bases when the player loaded a save from either inside the sub (removing non-sub base pieces) or outside the sub (removing base pieces from within the sub)
4. If considering using this in a playthrough be warned; your base is at risk of pulling a Houdini (disappearing) and the sub sometimes freaks out and launches through the stratosphere!"

In most politely manner said, from my perspective, this is a deeply frivolous approach to a mod that got highly positive eye catch of many players and lovers of Subnautica 1

Lathriel
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I love the SEAL way more then the Beluga, but the differences make the SEAL almost impossible to play with compared to the Beluga. 2 docking spaces, the dynamic driving, and the slenderness of it make it just 1000x better then the SEAL in game. They should really update the SEAL with at least having 2 docking bays and the dynamic driving feature. That would be enough for me to pick it over the Beluga

billstrozberg
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I do plan to make a mod that adds a new kind of ocean exploration mech called the Poseidon. You find the fragments in the ILZ. It comes with an energy trident and wrist-mounted energy harpoons. It's expensive, but it's an endgame vehicle for players with god complexes.

nebulamageplays
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That first one they put all that work in and instead of putting in something like a James Bond car they were like nah Renault

bpw
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this is an amazing review, I'm subscribing.

lasaventurasderenaldyyrene
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I really love your videos you help me move on from legacy with your showcase and many more thank you

Monster-Zero-Ghidorah
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Only thing i hate about DAD Sub is that its soo big and soo little internal space that you can utilise, am just sad about it.

rPenek
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the o's in intro is expanding(ooo)

jaxonhartshorn
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Gonna download all mods and build a mega base for docks all of this subs🔥

shiki-kun
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great vid! also i just wanted to know if you can have the d.a.d submarine mod with the nitrox multiplayer mod so you can play with ur friends and have the d.a.d submarine. have a great day!

PandaGaming_Q
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From all vechicles we can all agree:
Cyclops when compared to all of them is just a giga chad.

rPenek
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The Seal is more mobile base than submarine. You can't fit it into the lost river, so you'll need need another sub for deep exploration. Not to mention the lack of defensive options for predator encounters.

brokenbutterfly
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This confirmed something I always thought about: most subnautica vehicle mods are dogshit in many ways. It’s not like other games where mods might even feel like DLCs. I wonder why

rafaelcruzs
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Remember when the atrama and oddosey were the only vehicle mods?

daryus