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The Best Easter Eggs In Deus Ex: Mankind Divided
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Check out my countdown of the Top 100 Easter Eggs In Video Games - Part 1
So some pretty cool Easter eggs in Deus Ex: Mankind Divided. I've missed out some of the more vague references to previous games in the series and only included the Easter eggs I think are the best.
Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Deus Ex: Mankind Divided is presented with a first-person perspective, with a third-person cover system, and combines elements of first-person shooters, with a role-playing upgrade system and dialogue trees. The game allows the player to tackle situations using combat, hacking, stealth, and social interactions. Some new features include: on the fly gun customization, remote hacking, Icarus dash (short range silent teleportation), tesla arch, Nano blades, radar with map layouts, and a changed energy system (energy is no longer a series of batteries but 1 bar that slowly refills). The boss battles have been changed so that killing isn't the only way to win a battle, making it possible to complete the game without killing anyone. The XP system has been changed so that the stealth approach doesn't have an XP advantage.
So some pretty cool Easter eggs in Deus Ex: Mankind Divided. I've missed out some of the more vague references to previous games in the series and only included the Easter eggs I think are the best.
Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Deus Ex: Mankind Divided is presented with a first-person perspective, with a third-person cover system, and combines elements of first-person shooters, with a role-playing upgrade system and dialogue trees. The game allows the player to tackle situations using combat, hacking, stealth, and social interactions. Some new features include: on the fly gun customization, remote hacking, Icarus dash (short range silent teleportation), tesla arch, Nano blades, radar with map layouts, and a changed energy system (energy is no longer a series of batteries but 1 bar that slowly refills). The boss battles have been changed so that killing isn't the only way to win a battle, making it possible to complete the game without killing anyone. The XP system has been changed so that the stealth approach doesn't have an XP advantage.
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