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Unity Shader Graph Tutorial: Stylized Nuke Shader Part 1

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In this video I show the beginning of making a stylized nuke or mushroom cloud shader using Unity's new Shader Graph. I utilize Vertex Displacement which is new in Unity 2018.2. In this video I go over setting up the mesh and setting up the Shader. In the next video I'll go over the code and animation side to get it set up in an actual game.