My PS4 is an Awful Steam Deck

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It accidentally got cut from the video, but I rebooted after the initial installation and I selected the 4GB system memory/ 4GB VRAM mode option for all of the gameplay

BringusStudios
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There’s a poetic justice to doing this to a Destiny-themed PS4, because Bungie has yet to allow Steam Deck/end user Linux support even though their game would run absolutely fine on proton, not to mention an existing Linux version of the game being freed from Stadia’s demise.

csualcyclps
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"The tried and true method of mashing Enter to get passed the error" This is the kind of relatable content we all come here for.

KingSpectre
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A heads up: the shutdown on Linux is simply “poweroff”

steventechno
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The stutters are because of the 1 gb vram (it has to use swap), the fact that it's running off of USB (also swap), and just poorly configured proton. This could run much much better if we can get it on the internal hard drive.

gavinmitchell
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If you're encountering stutters try lowering your mouse hz, in some instances that will be the culprit. 1000hz can be too much sometimes for certain game engines and the PS4's CPU since controllers run at 125hz

Hybred
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The lags if your moving the mouse fast are because your CPU can't handle high polling rate. Turn down the mouse polling rate to 250 Hz in the drivers

maggimagie
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If you install a SSD as the internal drive, I can see the performance improving by a lot more

Wyntor
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0:13 Using the SteamOS startup sound as a swear filter is a stroke of genius.

DaVince
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Now I wonder what would happen if you tried running spider-man remastered on PS4 through steam

SpideySansGoku
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My ps4 has been collecting dust after I got my ps5, now I know what to do with it. Thank you and you just got a new subscriber

gerlack
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this makes you realize how optimized these gaming systems really are!

rbdshadow
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Late to the party, but regarding the stuttering at 8:20 -

This is likely caused by a common linux gaming process called "shader compilation", and is a side effect of a game originally programmed on windows running on linux. The game is made with two types of code, CPU code and GPU code. Luckily, the CPU code works out of the box (not really, but for all intents and purposes, not much needs to be changed). The GPU code, AKA the "shader programs" are written in windows style "DirectX" code, but needs to be translated to linux style "Vulkan" code. This translation is intense and can cause stutters in the game. The good news is that the translations are saved! Once a particular stutter takes place in the game, it means that the translation for that little bit of GPU code is complete and will never happen again. The more you play a particular game in linux, the smoother it will run! Eventually, it will all get translated and the game will always run smooth. Some games can bypass this whole process by running a long update before the game runs, named the "shader pre-caching". Apex legends is an example of a game that I know does this.

Supershreeko
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EDIT: This stuff is not necessary anymore because shader compilation has changed. DXVK_ASYNC option is gone now.

Playing DirectX games could be improved using GE-Proton and DXVK_ASYNC=1 environment variable which can help with stutters a lot. I had huge issues with MW3 often dropping down to 30FPS on my gaming PC and async made it run at stable 120+ FPS. Maybe it could make some DX games playable since PS4 has slow CPU cores but 8 of them.

novhck
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Keep the mad content coming Bringus <3

MrArmadaskier
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I mean, the PS4 is running a CPU that's basically an old FX8350 which is really a 4-core/8-thread chip due to how certain parts of the hardware that makes a core a "core" was shared between pairs of "cores" on the old FX line.
So I'm not surprised a 2-core/4-thread Intel Sandy Bridge/2nd Gen Core-i circa 2011 was able to beat the AMD CPU from the mid-late 2000's that's powering the PS4.

ElNeroDiablo
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I've watched 45 seconds of this video in the intro compelled me to subscribe. Well done, doesn't happen often.

ChuckHickl
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nice to see that you're making a series off of running steam deck ui on other hardware lol. I think you should try running steam deck ui on an xbox next. keep up the good work man

GuardianSpeed
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I actually had an idea like this. But it’s the other way around. Putting a ps4 onto a steam deck or turning a ps4 into a steam deck sized handheld. I want a mobile ps4 to take my saves with me to play.

SunnyExMusic
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Dedotated Wam is such a throwback, sick reference my dude

clxxxvii.