Unity | I made a better Interactive Grass Shader + Tool

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My Github site with all tutorials

00:00 Intro
00:34 Grass Lighting
01:24 Tool Explanation
05:30 Tool Setup Step by Step
13:48 Outro

Relaxing Piano Music by Kevin MacLeod
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Since people are asking about multiple interactors, I will make a post on how to do that tomorrow and link it here :) It's pretty easy, just send an array of positions instead of one, but will have script links ready tomorrow.

MinionsArt
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This is a really incredible tool. I was between such a rock and a hard place trying to get grass into my VR game without it looking terrible or tanking performance. This has been a godsend. Thank you!

bigidiot
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I'm BLOWN away just how good this video is. You get a new subscriber 🎉

kombosabinho
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If you cant find the interactor list at 13:26, go into the "GrassCompute" script and look around line 57, there will be a private array called "ShaderInteractor[] interactors;", add "public " in front of it. Worked for me

Riffrefferer
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The fact that you were able to even make this is amazing, and it being so user friendly is on a whole other level.
Simply mazing work.

gijsbert
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Thanks so much for such a GREAT tutorial. Very helpful for my way of finding the best practice

yiweiliao
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Thank you for the awesome free tool 🙏

A couple points where I got stuck, for anyone who might find it helpful:

1: In order to get the terrain blending to work, I had to check and uncheck the render terrain map script after updating the material.

2: if you're going to use a custom mesh (anything other than the default unity primitives), you need to add a mesh renderer to your object, or else the brush tool won't work.

3: Unity terrain works with this, but for some reason, terrain blending does not. It won't allow me to drag the terrain into the renderer. Not a big deal for me because I just sculpted a terrain in a modeling program and imported it, but might be frustrating if you really wanted to use both unity terrain and terrain blending.

Kmoonleaf
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I gasped when you started showing it reacting to light!! Looks i n c r e d i b l e

veronika
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I absolutely loved this grass! I switched my project over to HDRP and had to quit using it since I couldn’t get it to work with it. I haven’t found any good replacement for it either that works.

I’m sad every time I see you post an update to it on Patreon knowing that I wouldn’t be able to use the worlds best stylized grass and painter that some how keeps getting better and better!

Keep up the great work!

MrSkyerHawkins
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Awesome work !
I’ve been loving the original grass tool and it’s great to see an update.

Leonardorth.
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Finally. There was one issue I had with the older grass was the color would become very bright or very dark depending on the direction of the directional light. so when you have day and night cycle, it didn’t look good. And you said this is changed from geometry to compute? I’m gonna get it

rambii.
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Wow this looks so good. Thanks for your effort and hard work to make this video and that tool. ❤

Tofos
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This is amazing! Absolutely awesome work

cactus
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Thank you so much! I absolutely adore this tool

claironaut
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You are amazing. Thank you so much for sharing.

manuelursino
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this is amazing thank you, i am a beginner and looking for a way to make some grass without getting to learn the entire game industry, thank you

leothebaddesigner
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Awesome! Thank you very much for your content!

fredimachadonet
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Wow this is amazing thank you so much!!!

drinkwatrr
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That's actually very cool. I might use ir for things other than grass

Niter
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I haven't finished it. but thanks genius!

nanchao