Creating the world for my indie game [DEVLOG]

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#gamedev #programming #coding #pixelart #unity
In this video, I show how I implemented the game world of my indie game with procedural generation using Perlin Noise.

Wishlist ISO-CORE on Steam now!

Music:
Song 1: massobeats - jasmine tea

Song 2: massobeats - lush
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Artist tip: in real life, shadows form a single light source create a single shadow, so the pine shadows from the sun would be a flat single shadow. If it’s easy for you, try it out, you might like it. I only mention it because you got joy out of making sure the shadow is cast on the mushrooms. The game continues to look great!

UliTroyo
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a little toning down on the transparency of the grid lines on each tile would make the world look more cohesive and immersive, most importantly. i absolutely adore how this is turning out now!

friz_official
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wow you absolutely nailed the pixel isometric style. i want to stare at those trees all day long

nocapsbb
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Wow, this looks great, the visual style is incredible. It feels like terraria with a bit of factorio, but looks unique and beautiful! Love it

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This looks so good! I love the update to the lighting. Though the shadows of the trees overlapping and getting darker definitely stands out! Generally shadows overlap and are the same level of darkness as the original two shadows.

alpz
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Your pixel art style is so good and unique, at 0:47 those buildings you made look similar yet nice due to the 2.5D perspective

SimulationWithDaniel
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this is one of the most eye pleasing 2.5d pixel art game I've seen, cant wait for more

joumakesgames
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Literally just liked and subscribed based on thumbnail alone. This is beautiful isometric work.

Ironlionmn
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OMG, your game looks extremely cute! 😍

m-ue-d
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I love your art style, it's unique and very cute! I'm currently working on an isometric indie game too and you're a huge inspiration. Great video, keep going!

The_Pabloburrito
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Really enjoy the insight-per-minute ratio of this dev log! 5 minutes or less is so refreshing.

darienmorris
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Looks very good - looking forward to following this project. This is probably best a feature for later down the line, but I think it would be a good idea to have the grid be toggleable - I reckon without the individual lines the scenery would become more appealing.

wusiz
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damn the art style is so nice
looks great so far man keep it going!

aurenztiu
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I’m so glad I found this, I’m about to go to school, I’m programming technician by trade, so it’s nice to see people doing smth with programming, your game looks amazing, I want to see where you go with it, so you got my subscription

Alexis_Idfk
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This is great stuff! Such a good job! I was trying to make attempts at a similar project myself but a full-time job is always in the way, I am glad for someone to make my dream live! I was really excited to make terrain with levels, as you generate a noise already it'll be not that hard to make another one and smoothly elevate areas of the map by one block, Maybe it'll be challenging to make shadows right, but it'll add so much to a game visually and break up a flat concept. I was doing this myself in my pet project and this change boosted the prototype so far. Hope you will consider the idea, keep on, you doing amazing!

sashagarmash
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The game looks awesome. I love the art!

Griffinx
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I originally searched some pixel art video for inspiration to practice for a gameproject. Now I found a game that I dont really know yet what it is about but love the artsytle and interactions that are already in the game that I look foreward to see how it turns out. Looks really cool what you created there. Nice one!

bronsk
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I love the art (and background music).

An idea that I had for a survival game is that the monsters at night are after you and your "heartstone" or something. The heart stone would be the only thing that regenerates your health, so you need to protect it. Something like Minecraft meets tower defense.

Ofc, as you progress you can build more/choose powerups for the stone.

garretthiggins
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I'm trying to achieve something similar on my channel. I think having a great colour pallete and shadow effects make a huge difference. You sir have given me so much inspiration and ideas for my own project. ^^ Love the work!

bigblue
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Wow that's incredible, very inspiring! I tried some procedural generation stuff and it was ok haha. But your worlds look very cool! Nice work.

Lynqoid
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