D&D 5E Animate Dead

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Voices:
Selina McGenk - Hilletje Bashew

The brothers Mcgenk - (me)

Music:
"Something good" & "Tempted" by The Hazelnuts
"Travelator" by Jamie Bathgate
"Cookie Dough" by Egozi
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“I hate my necromancer dad because he never respected my career choices” is the best warlock backstory

MinWeber
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"You can't even Animate Dead! Warlock trash..."

Bold words for someone within the range of <Eldritch blast>.

limyuxuan
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Warlock: My dad is such a jerk!
Patron: What does he cherish?
Warlock: This stupid skeleton abomination.
Patron: I think I have an idea...

kylethomas
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I don’t know why but the line: “To your chores” is so funny to me.

ninjaslicertheguardian
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"You ever feel like maybe we're a little, I don't know, *cartoonishly* evil?"

That's meta.

stentor
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The Twice King will come again when his people need him most.

charliecharlie
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The animation and humor is getting better by the episode

pooyataleb
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The one moment of a nerd being told "yes you were right" by another higher level nerd. I feel this is going to be the peak joy in terms of dnd

sqmruto
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S: Skeletons
M: Make
A: Amazing
R: Reanimated
T: Teammates

vaporhtrail
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Couple things about this spell.
1) The human skeleton weights only about 15 kg. You could carry a couple of those with you wherever you go. If you "tetris" it properly, you could even fit them in a chest so that the townspeople don't freak out,
2) If you lock that chest, you could pre-animate your skeletons that you carry with you. It gives you a contingency plan if you fail to be present at the right time of the day to use a spell slot to keep control of your 4 skeletons, as they will still be contained.
3) No one said you _had_ to use a spell slot to keep control of 4 skeletons. Once your box is full, you very well could just start working on another box of skeletons and leave the now neutral-evil-uncontrollable skeletons in the box. Just because you don't control them doesn't mean they can't be an asset in a fight or act of heinous terrorism. That way, no one will think of giving you reasons to commit heinous acts of terrorism.
4) It can take longer than you would think to bump into 12 full sets of human bones. Get started early. Sure, your party might think you're a little weird for using invisible servant to scratch and quicklime the flesh off every bandit that pisses off your barbarian, but as soon as you hit level 5, you'll be ready.
5) No other spell in the game gives you 4 actions per without requiring concentration. It literally is broken. It's like they didn't care to balance the spell at all. It just breaks the action economy.
6) A wand of magic missile does not require a spellcaster level to use. If you can make them or can buy as many of them as you want, every skeleton can deal 3d4+3 per turn. At level 5, that's 36d4+36 (average 126) per turn for a bonus action that doesn't take your concentration. It always hits. There's no saves.
7) Skeletons can wear robes, gloves and masks, even armor if needed. If you use minor illusion, you can make your voice sound like it's coming out of one of them. That way, your enemy takes 126 damage per round not-counting your own actions, while guessing which mage to attack.
8) Skeletons don't need to eat, sleep, drink, or even breathe. They don't require light to perform their task, and don't get sunburned either. They have an int. of 6 and can perform some basic tasks if ordered to. They don't require a wage and don't unionize. Whilst it takes a bonus action to give an instruction, they can all follow a different one. If you set them on a simple task like working looms, mining, or laboring the ground, you can make products that are so abundant and so far below market averages that you can crash any local economy in a matter of months.
Have fun.

GregTom
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Me to my players: "Don't you think you're all a little, cartoonishly evil?"


Players: "Does it matter? We have fun!"

UnHappyGingah
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Ok now my necromancer is getting a bonyMcfingies

jevanking
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>McGenk Brothers
>Brothers
This is getting out of hand! Now there are two of them!

GrayVBoat
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💯 that daughter is going to assist the inevitable hero that comes to slay these two

myrojyn
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“Warlocks cant even animate dead!!”
Tasha: I would like to disagree.

marcosrauth
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Cleric and Paladin: "The only good undead stays dead."
Necromancer: "Really, though?"
Death Domain and Oathbreaker: "Lol, jk."

brandongalvan
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Zee bashew is a necromancer himself. As during the making of this video he had to animate dead

Dnd-Versatility
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The McGenk Brothers have grown, so does the Animated Spellbook expanded Universe.







Love the music.

micahquiton
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"Does it matter? We have fun"
-Every Chaotic Character Ever

caelantheeverchosen
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"Take that Clerics!"
Clerics: "I use Turn Undead"

Necrapocalypse