Parametric ceiling using Data Channel modifier

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Create a parametric ceiling in 60 seconds

Learn to use a combination of array and data channel modifiers to create this parametric ceiling design in a simple method.

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Follow the steps shown in this tutorial:

- create a line following the shape for your design.

- create a Box with a negative height value.

- Add Array modifier on top of the box.

- Change the mode to Spline and select the line from the scene.

- Switch the Array mode from Count to Fill.

- Add Data Channel modifier, and add Distort operator.

- Create a Noise map in the material editor and plug it into the Distort input.

- Add a Transform operator, right click on it and switch it to Replace.

- Set its mode to Position.

- Disable X & Y axis, and make sure Z max value is less than the box’s height.

- Add a Vertex Output operator and make sure it’s set to output Position and Replace.

- Finally add a Slice modifier and switch type to Remove Positive.

- You can play with the noise settings, line shape and array spacing to control the shape of the model.

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i dont have "Array" :/ how i can do?

nguyenuchung
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I have a question, which 3dsmax version can do it ?

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