SMITE: What Went Wrong With Hera

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Published on Nov 30, 2016

• Game: Donkey Kong Country (Nintendo, 1994, SNES)
• ReMixer(s): ZiSotto
• Composer(s): David Wise, Eveline Novakovic, Robin Beanland
• Song(s): "Aquatic Ambiance"
• Posted: 2016-11-30, evaluated by Chimpazilla
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Her passive should be: If Zeus is around 10 units from a female godess she gains 150 power and 35 penetration and turns said godess into a cow for 13 seconds. Zeus is instantly transported back to the fountain

nuldorvamoysenor
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How to buff Hera;
Passive: Argus' second hit will root enemies.
Her 1: Increase all base damages by 15, add a 1s stun only where the fists actually collide in the middle (add a targeter to make it clear.) Slightly increase speed of ability.
Her 2: Slightly decrease casting time, and make it so when transformed, enemy god run straight in a random direction (to synergize with her 1, making it easier to land the stun)
Her 3: Instead of +15 per god level, make it 20% of her maximum health. (Encourages a warlock's build)
Her ult: Increase base damage of Argus landing by 50 at each rank, with 50% magical power scaling.

jaysanti
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Kuzenbo's nene does more than argus lol.

xkfmwlfy
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Looks like Ravana has some competition for Weakest God Release

whydoistillusethissite
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Another thing that I realized is worth mentioning after I finished the vid: Her kit lacks synergy. Janus uses his 1 to set up his 2. Hera's 2 is a CC, but due to not locking the enemy down, it can't set up the 1. The only that can effectively set any other ability in her kit up is the knockup on the ult.. and ults aren't exactly the abilities you want to have to use for your own setup of normal abilities.

DukeSloth
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1: Have Argus gain both protections as you level him
2: Increase Argus's attack speed and damage slightly
3: Fix the damn AI
4: Make her 1 and 2 faster
5: Increase the damage of her 1, and allow it to stun if it hits the middle
6: Add something to her passive that helps her while Argus isn't active
7: Allow Polymorphed Gods to be fling back by her 1
If these happen, her kit would have lots of synergy
2, 1, 4, 3 would be the combo

mrformal
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How to fix Hera - Argus explodes on death causing area

O-qbrl
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You forgot the most disappointing thing of all, she only has one "Hera" ability. This character isn't really Hera, it's almost all Argus. That's a huge disappointment, it's Grover over Sylvanus all over again.

acetrainer
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The biggest thing to me is the sheer disrespect to Hera by her being so bad. First we got a name drop from Ajax I believe, then we get more info about the odyssey being revolved around her, then we get teased for 3 patches just for her to be absolutely useless. I expected so much more after Baron and Pele I thought Hi-rez was doing a pretty good job with god releases and then Hera comes along, dont get me wrong her abilities are super cool she just doesn't bring anything to the table Hera needs buffs and soon!

nekukool
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Am I the only one that's happy whenever a weak god is released? I'd rather have a weak god release and not suffer for over two months than an op god who just ruins the fun out of all of my games. We still have Pele and Baron who needs nerfs let's be honest here. Do we really want more releases like them?

But people won't play them as much if they're UP you say.They will still get buffed next patch anyway. So im actually happy with Hera's release. Im looking forward to not have aids and cancer in my games thank fuck for that

jazzino
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I don't like her abilities they are so sluggish and she is not like really funny to play I'm just playing her for the mastery...

KurouzuZehaha
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They should make the cone on her 1 affect jungle monsters, and make it affect polymorphed opponents as a result. Add a slow to the 1's bonus damage zone. Additionally Argus needs to scale with almost everything Hera builds, move speed, attack speed, penetration, physical and magical defense, health. He needa to be able to shift roles depending on how she is built.

siinrajiaal
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Her 1 is awkward and Argus is derp. That's really her only problem, that and she'd a worse version of Skadi.
I think her 2 is actually very strong and disorienting. IMO I think she's balanced and kinda fun, but has serious design flaws.
They were so busy patting themselves on the back for for elegant and regal she looks they forgot to actually flesh out her kit.

blainefiasco
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My Idea is to make her 1 to be able to throw back jungle camps l, but must be able throw Gods whem you use 2. So there will be a safe combo. As for Argus huge changes and buff needed!

daxxad
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I feel like Argus needs a way to gain protections. Having so few means that he basically just instadies. The prots could either scale off of your prots, or more interestingly, scale off of your magical power.

bjornkierulf
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Way over hyped, big guy does nothing visually appealing, she has no CC her one should have a stun in the middle of it, the damage on her 1 is low and her ONE CC ability is eh, her 3 is super boring to use and her passive is just boring and doesn’t do anything. And again Arugs isn’t visually appealing and isn’t the “tank” we though and doesn’t do anything amazing. If the kit is focused around Argus make him more impactful!

xsatya_
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Fixing Hera:
Passive: Each time Hera hits an enemy with any ability or basics, her ultimate's cooldown is reduced by 0.5s.

First: Hera's shockwave will now throw minions, gods and jungle minions to the punch area.

Second: No changes.

Third: Base shield changed to 40*Skill Level + 30% of Hera's Magic Power

Ultimate: Ultimate completely changed: Hera creates a spellcasting circle on the area and drops Argus from the sky on it. Argus will chase the closest to center enemy hit and continuously hit him with his fists, disappearing if the enemy is dead or the duration ends. Argus hits for 50% of Hera"s magical power as physical damage each second. Argus doens't suffer from hit slows. If the enemy gets too far away from hera, Argus disappears. Argus also has no HP.

Thimaster
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When i heard they were going to release Hera i was expecting a guardian. She needs better CC, the polymorph is fun but is not as effective as a slow or a stun.
I would change her ult to be a flock of peacocks, something between Ah puch's and Bastet's ults because if you are going to release a bad kit at least you should add something funny

nuldorvamoysenor
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Would you rather have her reclassified as a guardian, her damage and argus health buffed, or a whole kit redesign?

copehead
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3 things
1- make it so ur 1 knockback effects polymorghed gods
2- make it so argus proc item passive effects
3-argus gains the protections that hera has and increase his power by 15

This would make her a tanky burst mage the 2 1 combo make since now cause if ur a summoner u dont want people up in ur face this gives her some cc the u build some tanky stuff on her to boost argus survivabilty and even if u dont build tanky u can go poly and argus proc it on gods that he hits doing a shit ton off damage i also think they should increase her abilitys by 10 and increase the speed of her abilitys

anthonyjackson