GameSpot Reviews - Ratchet & Clank: Full Frontal Assault

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Carolyn Petit invades another galaxy in this video review for Ratchet & Clank: Full Frontal Assault.

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No Ratchet and Clank game clocks in at 15-20 hours. They're usually around 7-12 hours. Up Your Arsenal was the ONLY main title to feature multiplayer (unless you count Deadlock/Gladiator). Not sure how you're remembering things but it didn't have note worthy character development. I struggle to think who you could even be referring to.

Lastly Full Frontal Assalt is only $20, with a 3-5 hour campaign, and really fun multiplayer. It's worth the money, and doesn't seem like they stopped caring.

JinTekyta
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the title sounds like it's a headline on the news, "two suspects were arrested by police this evening for committing full frontal assault on a teenage girl. the victim has been admitted at blah blah hospital & her condition is still undisclosed", here's the review on the situation.

othJokRo
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Preferred the older Ratchet and clanks but the new one coming out is alright

zmanauz
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Future was omitted from the title in PAL regions (for whatever reason). Full Frontal Assault's PAL name is Q-Force and neither title (or All 4 One, for that matter) is related to the Future trilogy.

LunarAshes
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I'm also excited for Deadlocked HD, to me it was the only R&C game to do local co-op right without making it feel forced.

bokito
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A Crack in Time was amazing. The last two are just "good".

ZalmanZStar
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One thing I didn't like was the in-ability to play Campaign Co-Op with anyone. I like to meet new people when playing online, and I prefer it in Co-Op.

Ironbat
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Also Ken Levine didn't leave out Multiplayer just to avoid a tacked on experience he did it since when he's team made System Shock 2 they found it made the single player weaker as well as making the multiplayer a tacked on experience. Now that's not to say Multiplayer ruins single player just that some people don't have enough time to allocate to both. What's great is that Bioshock infinite and The Last Of Us could show next year that either method can create a great experience.

Timewarpiaman
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Love this game got max level for every weapon and full armour :D

jak
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For everyone complaining about ripping off games this mode was in ratchet and clan 3 :/

josalt
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Well you also have Ratchet & Clank: Going Commando, Up Your Arsenal, Size Matters, Tools of Destruction, Quest for Booty, a Crack in Time was originally supposed to be called Clock Blockers and All 4 One had various prototype names like 4 Multiple Organisms, Bro's before Foes and 4 Play, so yeah.

bokito
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While there is no reason they can't have both in this title the single player doesn't sound as strong as the multiplayer. To me that's one of the reasons R&C fans buy into these games.

Timewarpiaman
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(Part 2) -1. Ratchet moves slow and sluggish in ToD, he isn't as agile as in UYA or does have something to get around with in levels like in aCiT 2. The mini games in ToD feel tacked on and are too easy, you just move left or right, maybe press 1 button, while i do appreciate that it isn't cheap like for example GC, in GC after doing those mini games YOU ACTUALLY FEEL LIKE YOU ACCOMPLISHED SOMETHING 3. You can just breeze through the game, i beat the game in 8 hours and i was like 'that's it?'-

bokito
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Have you seen the other Titles for R&C games? "Full Frontal Assault" is pretty normal when you've got other games named "Up Your Arsenal", "Going Commando", "Size Matters" and "Quest For Botty".

silvermnky
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I know right, that game was made in 2004, and cod4 (when online multiplayer became a craze) was made in 2007.

peejay
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LOL! I could see why they changed it..."Clock Blockers" is way too easy to misread and make fun of!

silvermnky
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It's funny because if they kept making them like the first three, I'd actually continue purchasing/playing them.

BlimeyGames
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(Part 4)- Another problem, even if you purchase for every weapon, mod and armor in the game you'll still have bolts left, also a small thing, while this isn't a big problem i just have to mention it cause this is one of the things the game gets praised about all the time: 5. The graphics aren't all that amazing! Average lighting, low res textures, low polygon counts in models, clanks ball thingy on his antenna is a hexagon and ratchet's face has barely any fur and his eyes look weird.

bokito
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Also "A Crack in Time" was originally named "Clock blockers"

Tazildayah
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(Part 3) 4. The weapons are utterly useless, while the enemies aren't hard, they do take a crapload of ammo, your weapons are only usefull for one level and then they already become absolete, it's like they didn't know how to balance weapons properly so they just threw in as much as they could, actually, they did, they just gave you the alpha disruptor, one of the most powerful guns in the game, no paying bolt, even though there are plentiful-

bokito