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[TUT] UDIM Workflow and Substance Painter Roundtrip - Part 1
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In Part 1 of this three part mini-series I'm going to talk about the benefit of using UDIMs and how to set up the workflow in preparation for working in Substance Painter.
I will be using a model from concept artist Mark Zhang, you can see some more of his amazing work and buy some of his models here:
I will be using a model from concept artist Mark Zhang, you can see some more of his amazing work and buy some of his models here:
[TUT] UDIM Workflow and Substance Painter Roundtrip - Part 1
[TUT] UDIM Workflow and Substance Painter Roundtrip - Part 3
[TUT] UDIM Workflow and Substance Painter Roundtrip - Part 2
[TUT] Substance Painter UDIM Workflow back to Blender
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