Surface Mastery Part 6 - How To Create 3D Projected Curves for Complex Surfaces #cardesign

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The important aspects of this are to think about the curvature from different directions to better build reasonable approximations of the geometry.
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Man these lessons are a hidden gem. Awesome job!

SmokedTurkey
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IDK what to say but your channel improved my skills and made me a better design engineer. Many of your courses introduced us to new technologies and even saved our designs in some cases . most paid courses can not match the quality of your content. Thank you so much and we wish you all the best.

dadasut
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Thanks again... You are a great teacher!

Fasimedes
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Love your videos, yes interested to see the next step in blending that surface to the lower fender. Please!

RobertWelchman
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I could have watched you do the whole car. I’ve been trying to model a curved canopy for a while and this should get be back on track. Cheers

benza
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Why would I want to P on the keyboard!?😂

Great video 💪🏼

DRNE_BEE
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I like that we can build surfaces from existing blueprints that are generated from existing surfaces. (I might be mistaken). but normally if we design something we do not have the 3 -4 main views, or is there a good techninc to master this in order to be able to sketch these blueprints? I think we need to learn to make blueprints first for new products right? well of course for car designers it might be really easy as they know the main anatomy of a car and its curves...

janosgyerman
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.... "p on the keyboard" ... - Matt from Learn Everything About Design

cygenta_modernCRTgamer
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Hi, when you have a 3d curved plane ( like the one in the video), how do you make it into a solid object? How do you add uniform thickness to it? To make it 3d printable? Thanks!

astronotusx
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This is totally a technique I want to master. Are there any other resources you suggest for learning/practice building complex curved surfaces from the planar diagrams (canvases)?

sadhucat
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Much easier with 3d sketch and using splines.

TheTechnoaddict
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This is cool but what about editing the curves, I always find projected points get all messed up if you edit anything

barkster
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I’ve been trying to model an A-wing from Star Wars… so much more difficult than I expected because of the curvature. I’ve tried using surfaces, forms, solids but I just can’t seem to get the final model to come together in the end. Working from blurry prints isn’t exactly helping either lol.

GoForTheJugular
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There was a lot of unnecessary complexity in your explanations. I found it hard to follow the steps. Thanks very much for this video.

hillfortherstudios
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at 20:05 he says pee on the keyboard. haha

cflin
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18:18 Instructions unclear, peed on the keyboard

samu
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7 min of talking for only just 1 curve

mooartstation
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Can you make a video about creating 3d milling toolpath?

HaasMill
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