Surface Mastery Part 15 | Creating an Intake Vent with Surfacing #fusion360

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In this video we are going to tackle a question that came in about making an intake scoop/vent for an airplane. This applies to all sorts of shapes but here will need to tackle a few key things.
1. What are the limits of Fusion 360 Surface Tools.
2. What is the ideal way to plan for this geometry in Fusion.
3. What are some things to watch out for.

If you want to follow along you can download the dataset here.

This can also be applied to your own surfaces.
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very good explanation of approach and reason thank you

dormg
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Some question raised but not addressed: 1) why were the points dislocated at 13:20? How might that discontinuity have been eliminated? Why did you choose not to confront the discontinuity? 2) At circa 16:25, you Projected a copy of a line segment rather than use the existing Sketch element; the contributing failure which provoked the need to disassociate the line segment from connected elements was unclear- could you elucidate? Might the failure have been avoided? Thanks for your efforts.

mavigogun
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Hey Matt, any chance you could change the default material? It's sort of OK, but it would be a lot nicer to have a bit more contrast between the sketches and the bodies when watching the videos. Cheers!

AlexYaschenko
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When surfacing can you somehow relax the mesh to get smoother transitions

gFeeley
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Did I miss something? The end result doesn't have a slot or hole to vent.

superalpha