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Surface Mastery Part 7 - Blending Multiple Surfaces with 3D Splines, Lofts and Patches | How To
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In this video we are going to carry on with the Ferrari 308 Fender and look at building the wheel opening. This, along with many surfacing tasks, comes with decisions and challenges. For this part we need to decide where and how to split up surfaces, build 3d curves and which surface tool to use.
We will explore 2 different methods to split up and build out a fender flare using Patch with Fillets and using Lofts. We will also go back and build the original fender a bit quicker using 3d splines and find the pros and cons of working with 3d sketches.
Which is best?
We will explore 2 different methods to split up and build out a fender flare using Patch with Fillets and using Lofts. We will also go back and build the original fender a bit quicker using 3d splines and find the pros and cons of working with 3d sketches.
Which is best?
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