Launch quickly, and iterate.

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You have no idea how true is this statement.

codewithguillaume
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Great tip - from my pilot to mvp I plan on assessing best use cases in the hands of potential interest.

digistudioslive
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Sounds like CI/CD, Fail fast, fail often, recover quickly

gogl
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So obvious, but Super found, thank you

JaydenLawson
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what if the product has virality built in, I feel the server costs could cause it to fizzle out with this frame of mind. I generally do agree with do things that don’t scale but I feel this circumstance is different. Not sure if that is just the first time founder in me

programming.jesus
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Would this advice also apply to making a mobile AR game? Or does a game want to feel “finished” when it hits the market?

coconutsMcgee
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Am I the only one finding this obvious? 😅

davidfritsch