Forge Tutorial | The Basics [Halo Infinite]

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Thanks for watching!
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UnknownEmerald
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Just so you know, your videos are very helpful and I really appreciate you making them! Would love a deeper dive into spawns too! We see so many maps with issues with spawn placement.

Doc
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I’m much more used to using the og Halo: Forge, so Halo 5: Guardians and Halo: Infinite’s Forge was very confusing for me

This helped quite a bit with Infinite, thank you!

ThatOneInkIing
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Damn, last time I played forge was on Reach... This is something else

maxjax
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I haven’t really got to log on and really learn for myself so this was pretty convenient. Thanks man!

jyrvo
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Randomly started watching this and saw you're friends with yeti lol i am too

doitdalton
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Could you put this series in a playlist on your profile please? Makes it easier to keep track of everything :)

TortillatheHun_
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Thanks for showing all of these items!

thalia.viraldreams
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I love forge but Farcry nailed the map editor UI. That wheel is so streamlined

ramrod
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Halo Infinite forge is for very hardcore forgers which literally allows them to create whatever they want.

_sqwid
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I kinda miss the way forge used to be with 3, reach, and even 4. Something about the forge controls now, it feels so clunky and overly complicated. I end up getting frustrated trying to scale and rotate things the way I want them. When I dupe an item, sometimes it will spawn under the map. Any tips to help not struggle with the controls? Or is it just something I have to get used to?

alexc
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I am a really experienced Far Cry map maker on PC and Halo Infinite's Forge is the first Halo Forge that I started using since Far Cry 6 sadly doesn't have a map editor and I have to say that controls and UI in HI's Forge is terrible, especially the controls, it's a absolute mess trying to put objects and move/rotate them precisely on PC compared to Far Cry's map editor, it's like they made Halo's Forge for consoles and keyboard and mouse was second thought which is why it takes ages to make anything, also Forge not having a tool specifically made for terrain is really bad as making a terrain is usually a base of a map so you have to place those weird terrain objects, as there isn't a terrain tool, there also isn't a tool for painting vegetation so instead you have to manually place grass, bushes, trees, etc which takes so much time especially because of the way moving and rotating objects works in this Forge.

It's a shame that Far Cry doesn't make map editors anymore since it's much more superior than Forge...

I really don't get the hype behing this Forge as making anything more complex, making a map that graphically doesn't look like it's from 2010 is hell.

zedus
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Also is there a way to set up grid lines to make accurate maps?

tonydutton
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I always have a dream of having a map known as ultimate grapple to be created when Forge came out I created the map and realize I'm not very good at scripting all I need to figure out is how to make the players switch to the weapons out with energy swords and grapple hooks I also want to have it set up so they would have to come back to their base to recharge their energy blades like how they do is Attack on Titan I also have plans on making the map into a combat fighter area for jets

ColdOsburn
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That intro brings back so many memories

LGikLx
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Haha I loved the video and the charm haunting you like it does to me is hilarious, I cant wait to see more video's and hopefully the doge won't kill us 👀

sneakgaming
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Forge needs the basics of stairs, windows, walls and structures. I know they have it but more detailed.

I love tutorials so much. Keep doing these. I hope Forge gets better with time. Halo Infinite can be a great experience with greater forge tools.

We need MERGE tools and snap tools for accuracy and cornering. We need snap tools too with degrees of accuracy.

kummer
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I find it crazy how no one has made a video about actually making the gamemodes for all your hardwork. Like the map is done, but now what? Sure making a slayer map is easy, but what if you wanted to do something a bit more complicated? Im trying to make a mode where one team has a completely different objective than the other team. Would love a video going over the script nodes and things you have to do "outside" of the actual forge mode.

EDIT: Wow .... you literally made a video all about gametypes... I'll give it a watch now haha

TheNamesMoose
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I want to learn & I think your the guy I will learn from

bushbeardy
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Awesome me personally I love forerunner architecture and love building in their cold brutish style of design.

Fatcat-ssnh
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