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Networking in Bevy/Rust: Bevy Renet Showcase
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This is a showcase of the Renet networking plugin for the Bevy Game Engine. The underlying library should work with any other Rust game engine. I cover the basics of how the library is structured and walk through how to create a simple ping example from scratch.
Resources:
Chapters:
0:00 Introduction
1:56 Code Example
3:39 Client
5:43 Server
7:40 First Connection
8:07 Sending a Ping
10:45 Scaling the Game
12:53 Outro
Resources:
Chapters:
0:00 Introduction
1:56 Code Example
3:39 Client
5:43 Server
7:40 First Connection
8:07 Sending a Ping
10:45 Scaling the Game
12:53 Outro
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