Harsh Rules: Let's Learn to Play - Axis & Allies: WWI 1914

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Ben Harsh teaches how to play Axis & Allies: WWI 1914
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Hi Ben, this is a great video and a great coincidence that you are publishing this just now. We are thinking of doing a livestream of playing this game and this is really helpful. Will try to remember to give you a shoutout when we do.

TheGreatWar
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On 47:51 Moscow doesnt have to fall under Central Powers control, the rules explicitly say “Moscow is controlled by Russia or contested”. Thanks again!

varovaro
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Fun fact in ww1 the allies where called the triple entente

lazarchicken
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Hey Ben, this comment is about 3 months late but I would like to note that wizards of the coast in fact haven’t abandoned the additional units program and in fact will send you additional units if you email their customer service department

thomaswilliams
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Absolutely necessary to buy extra pieces of almost everything... specially of Germany and France...(buy an extra copy if you can!) create a bigger board with the files in Boardgamegeek, otherwise the battlefield gets impossibly crowded in Belgium and the north of France... i recommend the tournament rules to speed up the game. The Central Powers are in a situation of disadvantage so they have to concentrate their forces and act quickly... Either against Russia or France (like in the real war...). The CP have a difficult time to win... When the US enters the war, its almost over...

varovaro
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Hi, on 19:58 i think you make a mistake. The fighters can land on a contested territory due to the fact that the rule books states that they “must end its move in a territory containing land units belonging to your power”, so it can also be a contested territory. They just cannot be by themselves. Thank you very much for the video!

varovaro
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If you re-publish this at some point, at 27:16 you mistakenly put an image of a tank beneath "Defending Infantry" on the battle board and an image of infantry beneath "Defending Tanks" on the battle board. The dice you put are correct, just the images you added are flipped. I realize the temptation - we're used to tanks being more effective in combat than infantry from other Axis and Allies games - believe me, I understand. Just thought I'd mention it in case you re-publish this video in the future.

Great video, thanks for publishing this!

CopaPianist
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I had a game of this last 16 hours once. It was a great weekend.

jeffreymonsell
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"Axis and Allies is known as *the* WW2 area control game"

The basic format of the game -especially the combat - would work well with other eras. I'd love to see a Civil war version.
A World War 3 Version where you'd have 'ruined city' markers to place on zones that were hit by nuclear missiles making it completely useless for the rest of the game.
A 'War of the Worlds' Version where one person plays the Alien or Martian invaders and the rest of the world has to hold the line against them.

So many possibilities.

captainobvious
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A fine overview. Well worth watching.

masterstacker
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Thanks again for the detail and visuals. This will help us correct a couple of mistakes from our first game.

thomasfalk
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At 19:56 you cite a rule about fighters that does not exist. Specifically, this statement is incorrect, "with their last movement point they must be able to land in a territory controlled by their own power". This is not true. They only need to end their turn in a territory with at least one infantry from their power.

thegoodcaptain
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the order of which the countries play is actually in the order they joined the war

tax-enjoyer
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In year 2023, AA 1914 was reprinted and is available again, now by Renegade Games.

phd_angel
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At some point in the game will troops appear in the colonies of Portugal?

jedroolXD
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What happens if any member of the allies invade a Spanish colony?

jedroolXD
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wow... well done, thank you for this.

superfed
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Complimenti un bel video che semplifica molto le regole di questo gioco..una pietra miliare per chi ama la prima guerra mondiale gioco molto bello, peccato troppo lungo bisogna giocarci mezza giornata per arrivare alla fine

franco
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Congratulations on a stunningly well produced series of instructional videos. I have a question on the rules and you seem like the best person to ask. I'm sure that I read somewhere in the rules that conquered territories had to maintain a presence of at least one infantry or else ownership reverted to the original controller. Is this correct?

leebearfield
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Have you done Friedrich or Fields of Despair? Thank you!

varovaro
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