Facebuilder by KeenTools tutorial

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A quick demo of how KeenTools Facebuilder works in Blender.

KeenTools website

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Hi!
Thank you very much for making this overview!
There are a couple of things we'd like to point out:
1) You didn't setup the camera, and proceeded with a default one. That's why the model looks a little bit distorted — the shots were certainly made with a wide-angle lens, while you've been facebuilding with 50mm on a full-frame sensor. In case when you don't know camera settings automatic focal length estimation (checkbox in camera settings) can do a pretty good job!
2) The actor's facial expression is not neutral, that's OK if the expression is not too dramatic and so you can use your imagination to fit the face, but you have to know what you're doing very well. ;)
3) You start with nose and eye corners, which is a recommended way, but then you instantly switch to the face edges — the jawline, the chin, etc, while there are some better features position of which you can easily find and which will give you better results — like the corners of the mouth, ears, eyebrows (which are displaced here due to the tensed face.

🤘

keentools
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Thanks for this! :) For anyone else new: I'd recommend getting the 1st three points / the camera on each picture sorted first helps before starting any mesh editing. Also for side shots etc that are difficult to get the camera angle right for, the align face tool can help get you started... Also as KeenTools mentions below, corners of the mouth are a good next step after eyes & nose..

rewwhiskas
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The final model and texture will be as good as the photos you use. I think it could be improved if you took the pictures indoors with a diffused light, avoiding both the sun shadows and the model frowning. Also its best if you move the camera for new photos instead of the model moving its head. And finally, a photo from bellow would fix the missing texture in the chin area.
This tool is amazing, I've seen a few videos of it and they always blow my mind how accurate and effortlessly it transforms the base mesh, doing it by hand would take several hours, perhaps even days!
Great work!

meunomejaestavaemuso
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I have played with this awesome tool and it is very easy to use and powerful!

weeliano
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Say I made my own head mesh already. It has shape keys and rigs. I don't want to use the one that comes with FaceBuilder addon. Is there a way around where I swap my model head for there's and just tweak my own head mesh and use Facebuilder as normal?

kat
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I was researching the nuke plugin a few months back...great to see they're noticing blender now.
Next thing blender needs is markerless geometry-based tracking, like syntheyes has, so we can use these heads we make to track with!

SteveErnst
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Thanks so much for making this video! This is a tool I have never heard of and am going to try out very soon. Thanks to KeenTools as well! :)

chase
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Thank You Sean, you're the best! and thanks for what you do with

seasonfilms
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As awesome as it is, it gave my ego one of it's biggest hits during my liftime once I was done.

Cute_Arsonist
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Gives us this basic head... Exactly what you want for a head...lool
Nice tutorial, Sir

mdfilmsofficial
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There is a dedicated lens for taking portraits, 105mm. or position far enough away to cut out distortion and then crop.
But you can achieve a better result using Autodesk 123D Catch

stevesculptor
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the final mesh was not really accurately but thank to his photos used as texture, he was completely him! good tool!

daominhduc
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Thanks for this awesome tutorials, as your usual

paolofurani
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everyone at the pizza shop thinks im a genius now

peanutbutter
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Awesome tool...awesome tutorial...Thanx

bigjay
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I learned that if you use 'Expand Edges' it will actually fill those empty spots and then you can edit from there.

Brothajiff
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Everybody says the pictures you use should be from the same source. No, they _must_ have the same focal length and "frame size, " otherwise you'll get an ugly error message and it won't work properly. This technology is is interesting, but I don't think it will really hit its stride until it's less finicky about the kinds of photos you use.

FreakazoidRobots
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KeenTools thanks for this tool this a great tool i like it 100%

Elcio
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Thanks for the video! You sound so much like Jack Black!!

bsrobinson
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Awesome tool, but why is it that when I export the model and reimport I can see through the texture?

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