How to change Pivot Point in Unity - Unity Engine Tutorial 39

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Notes for You:: How to change Pivot Point of a Game Object in Unity - Unity Engine Tutorial 39

Pivot:
- indicates the reference point for positioning, rotating and scaling a game object.

Center:
- indicates the average center / middle point of a game object’s geometry or it’s hierarchy.

We know that by default any game object's pivot and center will be at the current position of the game object. .

Steps to change Pivot Point of a Game Object:
1. Create a cube at Position (0,0,0) & Scale (5,6,1).
1. Create an empty game object at (0,0,0), & name it.
2. Place it at the required position by dragging it.
3. Make the source game object as the child of pivot game object.
4. To transform source game object based on the center or pivot; we select pivot game object & use the Pivot/Center toggle button.

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Follow the link for next video:
Unity Tutorial 40 - How to Create or Model Complex Objects in Unity

Follow the link for previous video:
Unity Tutorial 38 - Difference between Pivot and Center Button | Unity Pivot vs Center of Objects

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ChidresTechTutorials
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squashi
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God bless You, good man!
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shikhli
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very good explained thanks a lot !! keep educating ..

ddddivyansh
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is there a way to make it rotate on a pivot in game?

kingkiller
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there is a information missing
in hierarchy
position is affected by center,
rotation is affected by center,
scale is affected by side to respective side to parent.

entertainmentforyou