3dSMAX-Snake rig test2

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With the model final mapped and rig I've done two more animations with the snake. I still find there's more kinks to iron out but the biggest problem seems to involve the bones flipping if the rigs helpers get pulled to far. Ilike how it's come out though!

Made in 3Dsmax and Uvmapped in Z-brush

Model and rig by Jeffron27
Uvmapped by Justathereptile
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