This Beaver Townbuilder Just Got A Massive Update! - Timberborn: Wonders of Water [Sponsored]

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Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
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Couple of tips: Beavers can swim, so you can just use a staircase into the water for building things like dams/leevees/flood gates. And dams exist, they act like a flood gates and set the water level to .75 meters, and are much cheaper.

MrReichennek
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I get a real kick out of the fact that they start off knowing how to build lumber mills that operate from water wheel power (and they have a fully developed knowledge of how to transfer that power over long distances) and water pumps, but stairs are something they have to research =P

sharkforce
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Wander, pondering how to gate the river: "Dam-ed if I do, and dam-ed if I don't..."

TheMugbearer
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Warehouses used to be able to store any solid goods. In practice, they would fill up with "junk" goods that you had far too much of, so to be effective you used to have to set limits on each warehouse, which was terrible UX. At least this way you can easily tell whether you need more storage for any particular good. As it is, you don't have any plank storage, which you will need in order for the builders to collect planks in rubble.
I do wish the game wouldn't let you build buildings that require resources that you haven't created yet.
Buildings do have some amount of internal storage but unfortunately you can't see how much if it's empty.
Rather than lowering workplace priority, you can also just turn workplaces off with the pause icon or press P.
You don't actually have to demolish leftovers from lumberjacking, you can just plant over them.
Where you built your first floodgate, what you might have been able to do is to build a dam the day before the drought, so that the lake would hold water for a day or two. (You would have had to demolish the dam again to let the lake refill after the drought, whereas the floodgate will let you set the right height to refill automatically.)
The amount water lasts depends on its depth, although hydration also depends to some extent on depth so even if you have deeper water on a very long drought it will eventually drop far enough to hydrate a lesser distance.

urkerab
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Its the amount of days to grow to adulthood and harvest wood, the right is the number of days after adulthood to harvest alternate products. And the harvest doesnt delete the tree allowing more harvests.

Kayinn
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21:02 The right section of the description for some trees basically describes how long it takes for that type of tree to create an additional resource after the tree is grown. Maple trees make maple syrup, pine trees make pine resin, and chestnut trees make chestnuts. I may have gotten the names wrong for those resources but oh well
Edit: oh never mind wander figured it out anyway

jmatt
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You need to prioritise getting a dam to retain water.

SIZModig
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Just downloaded the update, seeing what i can get up to now.

slothds