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Blender 2.8 & Unity | An express Guide for making Game Assets
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Wohhoooo! Blender 2.8 beta is finally there and officially in beta. And if they say, that it is a beta, than it really is a release candidate and as a unity develop I would even go further and say, that it is stable enough to use it for productive work. Combine this with the new Unity 2018.3 and their prefab workflow and you got a completely new experience is managing game objects.
This time I tried to get everything in just one single video. You will see how to model, texture, rig, animate and export a blender 2.8 model to unity 2018.3. I will talk about everything that changed. Especially how you use eevee instead of the blender renderer and keep you workflow.
#blender #unity #gamedev
This time I tried to get everything in just one single video. You will see how to model, texture, rig, animate and export a blender 2.8 model to unity 2018.3. I will talk about everything that changed. Especially how you use eevee instead of the blender renderer and keep you workflow.
#blender #unity #gamedev
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