Blender Geometry Nodes in Unity Engine | BEngine

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Today we are going to take a look at BEngine for Unity, this amazing tool is aiming to bring procedural open source tools to unity, it will allow you to bring the power of Blender Geometry Nodes to the game engine.

Bengine For Unity

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This is huge! I can't wait to try it out

connorjagielski
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I hope Godot will get something like this at some point.

Cigam_HFden
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Amazing!! Is there a similar thing for Unreal?

magafugafu
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how can we use this technique on multiple materials on same object i am using benigne...so far its great

ahmedshams
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Yeah but are they low poly count and optimised?

KalponicGames
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Is it possible to change this values during runtime?

Slika-pc
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with this method it's possible to import in unity animated procedural geometry nodes? Please give me an answer

giuseppeepicoco