Minecraft Weapon Tier List

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Today, I rank Every Weapon in Minecraft. This is probably my best video so far, and I hope you enjoyed!

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#minecraft #minecraftchallenge #minecraftmeme #tierlist

Not Minecraft, But Water Rises or Minecraft, But Lava Rises, or any other but challenge like that. This is a speed run / speed runner of Minecraft against a killer / assassin but it is me trying to speed run Minecraft like Dream does, however this is Minecraft, But I used a Tier List to rank all of the weapons in minecraft such as the diamond sword and netherite axe.
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catplayzlotsmc
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Beds and cobwebs should swap imo. Cobwebs in pvp is pretty game changing and you can always use cobwebs, where else beds have to rely on the overworld

ChompyMaster
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You dont need silk touch for cobwebs you can get them with sheers

alosoraah
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Fishing rods are underrated tbh, you can tower up, and fling your opponent by hooking on to them and pulling, as a bonus, you can place buttons at the bottom of your tower to prevent any water bucket mugs.

matthewmartin
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There's a bit to go into with this, like PvP and PvE but the sword is not only the best melee weapon but the best weapon in minecraft

eggs are annoying but snowballs were better in that regard because they gave a tick of damage to something when they hit it and they were easily obtainable (sucks they don't damage anymore)

TNT does alot of damage but it's chaotic and typically requires something else to be used in conjunction with it too be successful like a TNT cannon or trap like cobwebs and then you have to light it and wait for it too explode whereas a TNT minecraft just explode on impact when it touches another block

Water is cool because not only is it good for mobility and water clutching but it's easily obtainable and annoying for an attacker when you just look down, place it just before your feet and have a person chasing you be slowed down by it expanding keeping them back. Lava flowing is slower in the overworld (slower than water) but quicker in the nether and actually damages a person on direct contact, while not only burning them but also slows their movement while they're in the lava providing more damage overtime

Tridents are great for mobility and travel but they're a decent weapon, in fact its the only melee weapon that can be thrown and come have back too you, but most of its benefits come from being around or moreso in water, with an elytra and the riptide enchantment on your trident you can actually fly once you're in the air but it can only be done when it rains and all you have to do is keep using your trident as your gliding with the elytra and your flying, no waste of firework rockets needed, tridents are just pretty difficult to get really but they're still really cool

Berry bushes act like a weaker version of the lava bucket, they slow your enemies movements and damage them but the damage is only a tick so it'd be difficult too kill someone with them, also they can instantly be broken oncethey've been but down. Cobwebs are cool because while all they do is slow your opponent down too an incredible degree, most can be placed very quickly next to each other setting up enough time to execute a quick trap, they can only be broken quickly by a sword and they can mainly be found in structures like mineshafts or dungeons like a spider spawner, I believe you also just craft them with string

Enderpearls are goated the only downside is up to a person's aim and the fact that you take a little damage from them when they land, they're just kinda hard to get but worth it because they'll save your life

Lingering potions are cool if you've got cobwebs or if you're fighting multiple people and you have them all stuck in one spot but regular splash potions are great, you have to have somewhat good aim to use them effectively though, and there're different effects that could negativity impact your opponent while there're ones that can positively effect you, instant damage, poison, weakness and slowness are all great for fighting against someone but instant damage is honestly the most effective, and to cure a potion effect you either just have to wait for them to go away or you drink milk.

End crystals are so hard too obtain and also so hard to use in PvP situations, they can only be placed on blocks of obsidian for one and they're mostly effective in traps where you really have to fool/out wit your opponent, they explode once you hit them or throw something at them and they do insane amounts of damage to someone depending on how close they are like TNT, only the explosion goes off immediately

Flint and steel can be useful but when setting the ground on fire in hopes of your opponent getting burned sucks, because they can easily hit the fire once and it goes away, easily put themselves out when they are burning if they're prepared (water), and sometimes they'll just receive a tick of damage and not even get caught on fire, although they do act like a restone signal and can actually purposely cause a creeper to explode like TNT if they're lit and once that's done you can just hit the creeper as it's about to go off towards your opponent

Beds are only really useful with damage in the nether

Cactus, campfires, and magma blocks are all just annoying

Anvils are just extremely situational and cause alot of iron to be used to make just one when the iron can be used for better uses (sword, armor, shields)

Fishing rods are cool because they can be used to damage an opponents durability on there armor from a distance but their best use is when they hook something, they can be used to not only hook players and pull them damaging them based on positioning but also items if they're dropped, also they can hook and pull entities like mobs or even a TNT block when its lit, best uses I've seen with the rod can be seen by the Youtuber Dream in his Minecraft Manhunt videos

For ranged weapons the bow is better if you wanna go for versatility but damage really shines with the cross bow, yeah with the bow you can have steadier aim and control but with the cross bow you just load it up with an arrow or firework and shoot it at a later time when you're ready, in my opinion its down to personal preference but with the cross bow I believe is better for multiple enemies and more damage (fireworks) and the bow is better for more 1v1 scenarios and having more control with aim

Nathan-tq
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The best weapon is actually lingering instant damage II potion, which is three times more deadly than a normal one

stevesong
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Just wait. Your channel is going to be huge soon.

CamcorderHomeVideos
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the crossbow does the most damage with one shot if it has multishot and 7 gunpowder in the fireworks

milimatter
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Feels like the crossbow should be an amazing tier because you can charge up like 5+ of them in your inventory and surprise players with rapid fire arrows/fireworks.

Pasirplox
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“If you decide to be a lumberjack, and you only have an axe with you, and it becomes night, and you can’t possibly find any better weapon then I guess it’s great to use.”

Mojojojo
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5:45

(prepare for wall of text)

I disagree that the firework crossbow is only in good tier and I feel that you didnt do it justice as you barely mentioned its strengths. The firework crossbow is by far the best aoe weapon in the game not to mention that it is ranged.


Even in a ST scenario when compared to a bow, theoretically the bow will have slightly higher dps than the firework crossbow but in practice the opposite is often true. This is as in practice you will rarely be shooting the bow the moment you finish loading it as you usually have to take some time to aim, this is especially true against highly mobile enemies. Hence the bows actual dps in practice is lower than on paper.


On the other hand in practical situations the firework crossbow will be usually fired immediately after it is loaded. This is due to its massive aoe allowing you to only need to shoot in the general direction of the target for it to hit. This allows almost 0s wasted to aim making its dps nearly identical in both theory and practice. Thus its dps will usually be higher than a bow even in ST situations.

And this is all ignoring the fact that the moment you have more than 1 enemy the firework crossbows dps will skyrocket far above the bows ST locked nature. Additionally unlike the classic bow and arrow it works underwater.

Finally the crossbows natural ability to be pre loaded allows it to have a first hit advantage

Of course the firework crossbows does have a few weaknesses:

1. Expensive ammunition, every 3 shots of the firework crossbow costs 8 gunpowder, 7 dye and 1 paper which is absurdly expensive. However in late game it isnt too hard to build a paper and dye farm through a sugarcane farm and a beetroot farm. The gunpowder on the other hand is harder to farm as there are no natural creeper spawners in the game. Though it is not impossible to build a creeper farm as you can take advantage of creepers' shorter height and use trapdoors and lowering light levels to make a spider and creeper exclusive farm for efficient gunpowder collection.

On the other hand for the bow, its best ammunition is much harder to farm as it requires you to revive the ender dragon which we all know takes a rather long time to beat again as the dragon loves to stall time doing nothing.

2. Self dmg, you will hurt yourself in melee range but you probably shouldn't be using a range weapon in melee range in the first place so not that big of a deal

3. Friendly fire, this is the biggest weakness imo as the massive aoe makes it easy accidentally to hurt your allies such as other players or pets.

4. Bedrock edition, it doesnt work that well in bedrock but I am pretty sure it will be fixed eventually.

5. Ender dragon, she is immune to firework dmg but the firework crossbow makes up for this by ignoring the withers projectile armor



As you can see other than friendly fire and bedrock addition all of its weaknesses arent that big of a deal. Therefore I feel like it deserves a solid placement in the amazing tier.


Oh yeah finally though this is more of a meme tactic, having a full hot bar of loaded firework crossbows essentially allows you to have an 'erase all lifeforms' ability XD

Orcinus_Architeuthis
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the crossbow can be placed in the offhand and used as a secondary weapon. Since bows need to be loaded on the spot, it isn't as useful for urgent situations. The crossbow can be preloaded and shot even after removing it from the off or main hand. Its also good for long ranged fights in general because it does a similar amount of damage, but you can time your shots more precisely since crossbows don't affect mobility.

favours
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the sad part about axes in bedrock is they aren't very good they're only really used to cut trees down :(

lunchbox
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Fun Fact: there is a ridiculous idea to make witches fight each other, use potions of slowness, poisoning, and instant damage, to cause a war. (Fair Warning: Remember to have Positive Attributes when testing this in survival like Absorption, Health Boost, and/or Regeneration. Also make sure to increase up to 1 billion seconds, and the effect level to 255).

The_Comment_Guy
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camp fires are good for traps since they are the same height as a slab so players cant place blocks to get out. it takes longer to break than a normal fire and items dont burn on campfires so they are good for farms as well

Daytonahhh
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I know it would be op, but who else agrees that fire charges should be throwable?

Maybe add the throw time gap, like with ender pearls.

toastyboi
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Fun fact sweet berry bushes can save you from a high fall like a water bucket but they dont slow you down

bethanykowalski
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making strenght potions are more worth it than making weakness ones imo. strength potions are very cheap (as most positive potions are) and take less time to even make

maskedmanpkclysm
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i think cobwebs are unjustified as fighting someone with cobwebs and you without them is just suidicide. They're a big game changer and can turn around fights even if you're low

ohgeex
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One problem with crossbows is that they can't be enchanted with Power, which significantly reduces their damage potential.

Ironsuaba