Why Genshin Impact's Enemy Designs Are Good [Genshin Impact Analysis]

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You know, I woke up and thought of two things. First, I wanted La Signora on my thumbnail, two I wanted to praise Genshin's enemy designs because they are amazing. I didn't think I'd finish this video today. Hm. Shocking.

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1. I like how the hilichurls and variants are so abundant in the 3 regions, making them like natives of those regions but they still feel like out of place.
2. I like that the fatui agents are introduced to use before Snezhnaya is even released, giving us hints on what the region will be and its people.

alyxandersomera
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you know a mob-monster is good when Hoyoverse jokes about the Pyro Abyss Lector's banner for April Fools, and people actually want it... or when there's hundreds of "cultured books" and artwork about them - looking at you Mirror Maiden and Cicin Mage.

SUSsykage
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I'm hoping for some non-human "Normal" class enemies in the future, like Bake-Danuki Treasure Horders, Oni Kairagi, Kitsune Fatui Agents, maybe some of the Nekomata that were mentioned in Toki Alley Tales (and which a certain provisional head shrine maiden almost certainly is, probably unbeknownst to herself) that transform and attack you only if you do something to anger them first (like attack them, take fish from their pond, or "accidentally" splash them), and the like.

lnsflare
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"And now we create another cube !!"

"No please, not another cube ! We already have like 4 of them ! People are tired of seeing cube bosses !"

"Wait ! I wasn't finished !
This one is made of bakugan !!"

"Omg"

Nokyyyyy
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I definitely think signora's visual designs are the prettiest. Also because her 2nd form's wings look absolutely stunning. I also love the pyro aesthetic, goodness.. that gown tho. It's all just kind of unique, and it can tell you that she's not the character in genshin, even if you don't consume / play genshin

xiuehe
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Genshin monsters are really facinating. The only "cliche" monster we have as a day to day enemy in the game are the Slimes, and they are super cute and distinctive. Hilichurls may resemble goblins at first but the impresion they gave changes a lot over time, specialy with lore. Monsters are also consistent with their regions, like Bishops in Liyue, and even if they can be considered dragons, they aren't flying dragons, we have only one of those and has no relation with them. Even the parts that are comon to other games are done in a very distinctive way.

luisreynamboarcos
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Genshin Impact is incredible. The little details about every mobs, characters, weapons and item is what made me love this game.
I'm the type of person that love details and explore the open world of any game, I guess this is what made me play Genshin when my friend recommended it to me.
Usually I find my self looking on Genshin Impact characters design for more little details that I may or may not notice.

HarpianaLupusPersonal
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I’ve always loved the enemy’s designs from the start because they’re full of lore and personality

WalesRebel
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Woah that "and a FUCKING CUBE" hit different lmao

musix
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Until I started playing Genshin, it never occurred to me how fun beating the crap out of a Rubix cube could be. 🤣

sarahcrowley
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I just wish the enemy aggression and moveset are better designed. This game have a very great gameplay mechanic, it's a shame that it's not that fun to play.

Qmontun
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This Is just a suggestion but could you make a video on enemy voice lines (I just think it would be a cool idea)
Edit: the fatui death lines are the most interesting in my opinion. It makes me want to know the background behind what they say

cherryartist
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“A lot of people think Electro Cicin Mage is hot” is an understatement of the year. A lot of people are waiting for the hangout even with Cicin Mage.

I mean i do.

MrVlad
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That "and a fucking cube!" line was *chef's kiss* 👌

filippineman
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The only enemy I think is poorly designed is the Geovishap, mostly due to its idiotically large hitbox that WILL get you stuck into a wall or corner no matter how hard you try to dodge

The ones in the recent one off domain are prime examples of why I hate them
I really wanna know what Hoyoverses Genshin Team was on when they created Geovishaps

ErisCalamitasButFR
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Yeah, pretty much agreed! After playing for almost two years, I’ve learnt to appreciate the visual appeal and feeling of how something plays a lot more than before, where I was solely focused on getting loot and chasing numbers 😂 HoYo are doing a great job since Inazuma, feels good to support them. Quality digital entertainment is pretty rare.

Restributordevill
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i like how the biomimetic machines become less humanoid throughout the game, like Kh'aenriah learned from the failures of their previous creations

cwdiode
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I'm just so glad Genshin isn't that hardcore gacha game that has specific "killer" stats. Like if Itto has 30% damage against treasure hunters or Yelan does 25% more damage against fatui and such.

tankadamka
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6:33 that's what got you yellow dollar

destiny
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Awesome video.
Enemy design is one of my favorite things in games, all the way back to looking at badniks on old Sonic game manuals and using the spell Scan in FF8 to have a closer look at the enemies.

williansnobre