Top 16 Tips I WISH I Knew Sooner | Dragon's Dogma 2 Hints & Tricks Guide #ad

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Chapters:
00:00 Intro
00:58 Pawn Inclinations
04:12 Support Pawns
05:14 Main Pawn
07:01 Go Command
08:30 Unique Pawns
09:51 Unlocking Rifts
11:09 Stamina Management
12:23 Shopkeepers
13:54 Resting and Saving
16:07 Upgrading Gear
16:57 Looting
19:36 Swapping Vocations
20:18 Passage of Time
21:13 Food
22:27 Time Sensitive Quests
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Pro tip: sell jasper in battahl, onyx in vermund and tigers eye to the elves. Always read the description next to items as well

kiwidogo
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In regards to time sensitive quests, they are labeled with an hour glass icon next to them in your quest log. This makes it easy to manage and know what is time sensitive and what can wait. As soon as I pick up a new quest I open my quest log to check and see if I need to “do it now”, kinda deal.

IronBear
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Another tip that I don't see anybody talk about is if you give your gear to your support pawns while you're exploring and you have to trade in that pawn all the gear that you gave them will automatically go to your storage so you can add items to your storage at a rift stone without having to go to an inn

Cdurand
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Level twelve ….lost in wilderness….loss gauge at basically 1 hit KO…All pawns dead and or sacrificed for escape…..save…at the inn….back to level 2….DO NOT get caught WITHOUT a camping kit and a CLOSE INN SAVE to your current level

ruiko
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Just a quick tip, if you reach having a hard time getting to high up places, get a fighter pawn with the springboard ability, you can search for it specifically. Whenever you want them to use it, use the go command, and they'll hunch down, just walk onto the shield and they'll give you a boost up. They won't _always_ listen to the command, but the vast majority of the time, they do.

babayaga
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Found out after I dropped spoiled food that you can combine those for lantern oil.

AverageJoesLibrary
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When you learn of the Dragon's Plague, PLEASE do a video on this. Not heeding the warnings will have immense consequences on your playthrough. This isn't some jibberish your pawns talk about from time to time, it is an actual thing.

corysteiner
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BE CAREFUL! There are some quests which are time sensitive and they are NOT labeled with an hour glass icon. Like for example Hugo's quest is not labeled. And if you fail to go immediately to the old battlefield he will die and you fail the quest.

udtojanpestillos
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Pro tip: always check your main pawn and hired pawns eyes, if they are glowing red throw them into the water for the brine to cleanse them they have the pawn plague and this can kill everyone in town if left unattended, get rid of any hired pawn that’s eyes are glowing red and cleanse your own pawn in the brine then just get them back from the rift spawns points. Also listen to the pawns they will start being cheeky like “don’t tell me what to do I know what I’m doing etc or they will be holding their head as if they have a headache. This can ruin your game ALL NPC’S CAN DIE IN THE TOWN YOU SLEEP IN !!!

kiwidogo
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Don't forget there's a quest in the first big city that is easy (watch someone's house for a week) after which they will sell you their house for 20, 000 gold. That may seem like a lot but it won't be, so save up, and buy your house - this counts as an Inn save without having to spend 2K a pop every time you want to hard save to backup your game. Essential. They will be adding a cheaper early home you can buy in the next patch, but 20K is easy and it's nice to have a free inn. Pays for itself! Also of note, the sorcerer will eventually get you the Statis augment, which you can equip with any vocation once unlocked, and it will allow any food to spoil at a slower rate. Similarly important, leveling your Fighter class up - it takes a while - will get you the Thew augment, and you can equip that to increase your carry weight some.

versusforward
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So for enhancing gear, there are actually different type of upgrades. I didnt know this for like 60 hours. The vermundian is all-around bonus, the elf village smith improves magic/magic defense, and the battahlian smiths do defense. The slots on the gear get a unique symbol for what type of enhancement it gets.

bobbyg
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Seeker’s Token Tip:

Write down the location of the first Seeker’s Token you find. Absolutely 110% mark it on your map as well, but just in case you accidentally clear your markers write a detailed description on exactly where it is. It will be very important later on.

Personally on my next playthrough I will be ignoring every single Seeker’s Token until I get to the main city and I will be picking up the one in the fountain in the main market square for my first just to be sure it’s easy to get to later.

EDIT: I just learned that Seeker’s Tokens carry over to your NG+ playthrough and you have to remember the first one picked up during that NG+ playthrough (not the very first one ever). So for each playthrough you have to remember the location of the first one you found. They don’t repopulate just because you started a new playthrough, which is great because I’d hate to have to find some of these things again.

EDIT 2: Turns out you can fail that particular part of the quest and as long as you find the quest giver again the games continue.

footthumb
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I think the biggest thing I noticed between timed and untimed is that the time sensitive quests have a hourglass next to them, while most others don't (for example I got a quest to take me to Battahl but I couldn't get there at the level I received the quest therefore it kinda stayed in my log.) while the rescue quests I had had a hourglass next to them.

Idk how much of a difference that makes but it should help???

InvincibleKonchu
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@11:00 Just to piggyback, for any newer players like me, keep in mind, though sometimes these pawns can be higher leveled always make sure you’re looking at their stats before you decide to switch your current pawn. There’s been plenty of times I’ve come across pawns that are higher lvl’d but they’re geared like shit bc their Arisen aren’t properly arming them. So just make sure yall take the time to look before you hire. ✌🏾

Great Video. Definitely subbing.

WhaazGoooD
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I never load last inn save. I use manual saves all the time because there are plenty of safe spaces in the wild once you kill the local enemies and camp.

blindeyepatch
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Early Gold tip:

Always hire 2 pawns that have the same pawn quest (usually kill cyclops/ogre/etc) with 5k-10k gold reward. Complete pawn quest, change 2 pawns and repeat.

Support this method by setting your OWN pawn quest and reward same as this so that other people can hire your pawn.

Game is not that hard even you dont have support pawns (mages).

I prefer pawn quest over pawns vocation/skills/gear.

alrahjihamis
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U can save and continue almost anytime out of combat as well as getting an automatic save anytime u sleep. When killed or first logging in I get the option for either. Save and continue is one feature the first Dragons Dogma was missing

larrysevigny
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Don’t upgrade your gear immediately!

Each city upgrades your gear differently from each other.

For example the Vermund does a mediocre balance upgrade, elf town will focus on the magic side of equipment for upgrades, the town on the west focuses on strength.

It says right at the top right of the screen when you are in the enhancement screen what the current town will focus on with the upgrade.

16:14 “A style of smithing common throughout Vermund. Favors a tried and true method moderately enhances all attributes of a piece of equipment”

That said your gear at the beginning can just be upgraded at the Vermund. But you might want to keep that in mind if you get a duplicate of something you like.

Late game it’s very easy to ruin a piece of gear and waste resources by upgrading it not optimally eg magic weapon with strength upgrade.

cynic
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Dunno if this is mentioned or not but the golden trove bugs, keep one, its used in part of a quest, don't wanna spoil it but one is used, so keep at least one.

Crimsondragonblade
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The forged portcrystal (partcrystal) fully heals the loss gauge. It's 60, 000 though, so

SilentSigil