[Unity Toon Lit Shader for URP (WIP)] +Anime Face Lighting option

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After watching a 3D CG movie "HelloWorld", I decided to add an anime face lighting option. This video shows the new anime face lighting result.

No new texture required, no mesh edit required, all face lighting is purely calculated in the shader, for user it is just a new bool on/off option, it should be able to apply to most model without effort.
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Want to write your first custom lit shader in URP? I uploaded an example shader in GitHub
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I love your content. Congratulations for making such an amazing work!

ArcMatr
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I wonder if everyone watching this is striving to accomplish the same goal.

dee
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Awesome!!! I wish i could make something like that...

thsuperelite
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Hi. Nice shader, but there's a problem with the shadow when i use your shader. Cuz for some reason my model will ugly highlight the face instead of nicely cut like you did with that dirrectional light thing.

Am i missing something? Do you have an example scene i can use as a guide for the setting?

kerduslegend
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How did u make the girls' faces so anime? that's so pretty!

tomgu
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do you have a tutorial how to implement that shader onto a texture... im a noob

johnson
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whenever i download the shader the characters have a pink outline, how do i fix this?

LaMelon
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yeah Icould not get this shader to work with my materials in URP project.

MISSOURIMETALGAMER
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There will be a version compatible with the 2019?

DragoTube
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where did you happen to get that Raiden Mei 3d model?

MISSOURIMETALGAMER
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How is it different from the previous version?

AkiRa
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Excuse me but what the actual fuck, where are the advanced physics on these models hello?? I thought you were an ARTIST

piotrek