How to Start Gamedev in 2024

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Join us in this comprehensive guide on how to kickstart your game development journey in 2024! 🎮

Whether you're a complete beginner or looking to level up your skills, we've got you covered with the latest tools, trends, and tips to make your mark in the gaming industry. From choosing the right game engine to mastering essential coding languages, we'll walk you through the crucial steps to bring your gaming dreams to life.

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IMPORTANT***
I don't know if I had the wrong info or if there was an update to the pricing I wasn't aware of, but the Unity pricing in the video is incorrect, here's the corrected info:

If you upgrade to Unity 6, as mentioned, you'll need to upgrade from Unity personal to Unity Pro is you make more than $200k.

BUT...the runtime Fee/2.5% (lower of) only kicks in when BOTH of these conditions have been met:

1 - you have made $1M in 12 month-trailing revenue, AND
2 - 1, 000, 000 initial engagements.

Apologies for the error in the video, here's the source:

sasquatchbgames
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I'm now in charge of Elden Ring 2. Thank you for the help!

capycapy
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Awesome video, B! It's very refreshing to see this new wave of devs on youtube being so honest and open about the dev process, it truly helps!

lew.bow.studios
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funny how i saw your podcast on spotify BEFORE even seeing you on youtube, and i gotta say! its sooo uplifting and helpful. thanks man.

ResetUE
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What do I do if I started game dev in 2013?

TheBcoolGuy
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I work 12 hour shifts while listening to you on spotify, trying to remember to find you on youtube when i get home but i always forget, randomly found you now lol : ) You have such a satisfying voice to me, instantly recognized it.

Iflexis
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Thank you bro I now am the head developer on the Last of Us part 3

Sirslickshot
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This is a great video. I especially liked how you called out certain things, like the recommendation to use premade assets. Too many of us get lost in the idea that we have to do everything itself. That's not the case!
I would like to see more mention of learning about the "why" of making a game. Depending on the why you can use different paths to get there faster.

belkmaster
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seriously good advice, nobody else has put out such simple steps to follow for such a daunting task

SharpShaBoom
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What a great realistic and informative video. I have not even taken the first step but you have helped inspire me to at least try it out for a bit.

Lilstevo
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Wow, I'm currently trying to finally create my first game and you have no idea how much you helped me and my friends with this video! You won another subscriber :D

marcusjribeiro
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Your advice on how to escape tutorial hell is actually the best one I have heard so far.

joeyblue
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Concise and without bloat. Much appreciated.

MPRIV
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Great vid, a lot of useful info, great pace and no beating around the bush. This helped me a lot. Thank you!

Room_
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It was an excellent idea to bring this amazing series and do this amazing analysis, thanks Thiago and keep doing the good work!

gutoingame
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Thanks for sharing this advice. Lots of good information here that I hadn't considered or wasn't aware of (like the engine costs).

davidcbeaudoin
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I actually really liked recreating popular games like flappy bird because it made me learn about things that I wouldn't have necessarily thought about or something regular tutorials don't teach, like object pooling. I was blown away with how something so important could just fly over my head and I would've had no idea about it otherwise.

AethonRose
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thank you so much as I'm trying to get into game development and im gonna admit im stuck in tutorial hell so its really helpful this vidoe

ewanhi
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A wizard is never late, nor is he early, he arrives precisely when he means to.

SpeedSuiiieeeeeee
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Small note, Game maker studio is free to use, but if you want to publish and make money from your game you have to pay a one time fee of 100 dollars and if you want to export to console you need the enterprise subscription. So it's a very viable option if you want to make 2d games.

ChrisDidGood