Unreal Engine 5: Lighting New Worlds With Lumen

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Unreal Engine 5 is lighting up new worlds thanks to lumen - a fully dynamic global illumination system that will soon blur the lines between indie and AAA development, and take the slow and tedious work out of lighting so developers can focus on the stuff that matters. Welcome to the second video in this 3-part series, where we'll dive into the next-generation lighting system, Lumen. Here's how it works.

We sat down with Nate Purkeypile, a former triple-A developer who's since branched out to work on The Axis Unseen, a solo-developed Heavy Metal Horror Hunting game. Nate is using Unreal Engine 5 which allows small teams and solo devs such as himself to pull off triple-A level games.

Stay tuned for our final follow-up video centered around how Unreal Engine 5's MetaHuman Creator allows for the creation of lifelike characters.

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I'm 73 and have been using computers since the mid- 80's - I never imagined home computers would be able to access this kind of fidelity in my lifetime. Kudos!

gunnergoz
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From my understanding, Lumen is more versatile than Ray Tracing, and requires less computational power as well. This lets it run on older hardware (like consoles) that isn't RTX enabled, but still gives similar dynamic light and shadow results. If I'm wrong, feel free to correct me.

PLAYER_
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Now that gaming technology have become so advanced it can be use not just to create games and movies but also virtual diaries as well. For instance You can use the technology to create a virtual replication of your best days in life such as your wedding or graduation day etc. Or you might be dying and before you leave you can create a virtual domain and put your avatar self in it for your children and spouse to revisit in the future.

anglo-saxonconnor
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the axis unseen looks so nice.. and that's just 1 guy can't wait for games to come

sean
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There is a huge performance hit here, they always leave that part out.

tomoprime
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Can't wait for a PlayStation 5 game that fully utilizes the power of unreal engine 5🤩

faizpatel
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Will the occlusion effects look like that in game on small surfaces?

Typhus-thud
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That's cool and all, but when will we see it in games ?

mmehdi
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Currently there is no PS5 game that makes me amazed to play it, even GT7, hopefully UE5 will change everything

faturrakhim
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What about Chaos Physics in Unreal Engine 5??

Leosalvaje_
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What game is that with the girl and light? Looks pretty insane.

jonyjd
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So what you are saying is that Ray Tracing is dead?

SnubaSteve
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They did not say how expensive is lumen... Just look at matrix game 30 fps on consoles lol

JerroJeroo
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It's weirdly hyperbolic and market-y for a publication to be putting videos out like this. This is weird.

brandoncastro
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Wait is lumen not ray tracing??? This is confusing

ae_ro
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Question what’s the name of that first game being shown is it gonna be on ps5/pc ? Or is it just a demo

VIRGOLEGACY
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Lumen sounds like it will all but "render" ray tracing obsolete...luckily it can take advantage of Rt cores and HW acceleration

DyeHard
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what about improving AI? no improvement in that field for decades now..

fug
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