Why Unreal Engine 5.5 is a BIG Deal

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Unreal Engine 5.5 launched and it revolutionizes 3D lighting with MegaLights giving users the ability to have near infinite light sources.

Check out the Unreal Masterclass:

Watch the UE5 Starter Course:

Stay up-to-date with the Unreal Newsletter:

Chapters
0:00 - MegaLights
2:39 - MetaHuman Upgrade
3:57 - New Sky
6:17 - Nanite Painting
7:01 - Material Designer
8:56 - Render Improvements
9:26 - Sequencer
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The release notes for 5.5 goes on and on and it's about 10 years worth of Autodesk feature release in a single UE point release. 😂

musashidanmcgrath
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Your Unreal update videos are always an insta-watch. Thanks for the great content.

jihq
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The new optimized metahumans will be a game changer for high quality game ready characters!

SmartPoly
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5.0 = game changer
5.1 = a huge deal
5.2 = game changer
5.3 = a BIG deal
5.4 = game changer
5.5 = a BIG deal

googleboughtmee
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I wish this engine wasn't a noisy ghosting mess outside of Promo material. TAA/TSR sux. Megalights add even more ghosting to shadows btw after testing so lol. The optimized Metahuman thing is really cool though, actually usable now.

verendale
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Every update brings huge improvements. Without these videos, I would be lost on all the new adjustments. Thanks

romangonzalez
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Always blessed when we get an update from our Sensei 🙏

TUKMAK
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Good recap with exemples but it would be interesting to talk about drawbacks too. Megalight is worse for moving objects (more noise, less responsive) and don't support many things for now as an exemple.

Daburademo
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The people working on unreal engine are wizards.

troy
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The way you break things down and explain them is worlds above any other channel I’ve seen covering UE. I’d love to see updated tutorials on some of the newer features like the ‘new’ sequencer, materials editing, full character rigging and weight painting inside UE, and others to complement your Cinematics courses.

kiukle
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Meta humans and time of day has got me buzzing. I'm literally learning from you currently as a beginner. So the timing for this easier system has helped a lot 😊

Old_Grey
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My only issue is the optimisation on games. There are some games that even 4090 can't run properly

Majorzigzag
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I am excited for that new Material Editor and the new cloud/lighting system! Just gotta download 5.5 now!

CausticCaterpillar
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I can't even imagine how big of a deal Unreal is going to be in the future

Clydiie
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Keep in mind Megalights is in preview form in UE 5.5.

ebridgewater
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What about traversal stutters ? Any news ?

webolabs
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Can't wait for Unreal Engine 5.70. I assume it will be awesome! :D

dominikkedzia
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Spend a whole week trying to make a good looking night time scene and when I'm done unreal engine updates for easier time of day and clouds 😅

Eclipsesaga
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Has there been any talk/updates about traversal stuttering in UE5 games?

Sorry Ik I asked this last time but I really hope to hear that there is some sort of research/improvements going on in that field as someone who can’t stand stuttering.

stealthhunter
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00:48 before lumen and probably when not using lumen we bake lighting once and achieve high performance good looking light even higher than offered by lumen

soumysahu