ESSENTIAL Mods for Sonic Adventure 1 & 2

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Recommending essential mods for Sonic Adventures 1 & 2 that will transform both games into their definitive versions, either through reversing breaks and changes caused by the ports, or ironing out the games' flaws.

MOD LIST:

SA1:

SA2:

Retranslated:

SPECIAL THANKS TO PATRONS:
Vinvan Artsy
Fungo
AvoryBritish
Brandon Lameyer
Omni Discussions
Doublajynxx
The Phoenix Library
XtremetuberVII
Korban22

#sonicthehedgehog #sonicadventure #sonicmods
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If it isn't listed in the description, it's cuz it's an option within the mod loaders themselves.

RubyofBlue
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"whether it be shoddy voice work, "
> proceeds to demonstrate one of humphrey's best delivered lines as shadow

EN_les
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i need a mod where eggman pisses on the moon

ezequielmolina
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You have no idea how grateful I am for your Sonic videos.
I'm a huge fan of SA1 but I always had problem getting into SA2. Your in depth explanation of SA2's gameplay and tips on how to control each character actually made me realize how this game can be fun, and I'm now having a blast playing it!

Also thank you for standing up for the stories of these two games. Honestly those are my favorites among all Sonic games. There were even a few details about their plots and production that I didn't know about.

And these mods certainly make both games a thousand times more fun, amazing work! Thanks

crystalspikes
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You can't convince me that there are lines better than, "Aw yeah! This is happenin'!" and "I was on a snooze cruise, I guess!"


ALL HAIL THE ENGLISH DUBS!

GoldenTK
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You should've mentioned Chao World Extended. It's an amazing mod that greatly enriches the SA2 chao garden experience. It adds a lot of quality of life improvements as well as having multiple optional pieces that can do anything from allow for Jewel Chao breeding to making chao raising harder or easier. It's well worth the download.

zekeram
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> essential mods
> doesn’t include the “Everyone in Rouge’s Outfit” mod

You and I have very different definitions of essential

UniGya
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I absolutely loved playing SADX with the aforementioned mods installed, but I had no idea SA2 actually received the same treatment...
God bless the fans who did all of this hard work and you for bringing it up and showcasing it in such a nice way.

thinkabout
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would recommend to delete "No Model Tinting" & "Restored GUN Logos" and replace it by "SA2 Render Fix", recent mod that restores and fixes various graphical issues from the HD port

saltxX
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6:06 Best mod here. I love that the somersault now works like a pseudo spin-attack now. Only thing that would make it better is if it transitioned to spin-dash rather than running or that slide kick, but hey, we can't always get *everything* we want.

Brian-rxsp
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When Ruby of Blue talks about the Adventure games you know this is gonna be a good video.

Densester
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After playing with the physics mod swap with the mech characters, I found that using omega’s physics from heroes instead of Gamma’s from Adventure 1 is a bit better for their level design. With Omega’s physics you keep the higher jump and top speed, but now you retain the slower acceleration from the normal mech characters, making the platforming much easier to manage.

thatguyknownaswill
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The bar going down sometimes is actually a part of vanilla SA2 and not a bug, some animals actually decrease certain stats on purporse

Ashley-Slashley
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I wish there had been side by side comparisons to add context to things like the textures and lighting.

mjc
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I had no idea a lot of these mods existed. Thank you for making this vid, Ruby.

KnoxCarbon
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As I am a huge nerd for character development and interactions, who would literally sit through every single fight and area of 2008's Prince of Persia just to gain some more dialogue, I wholeheartedly appreciate the idle chatter and cut voice lines. Seems like a good reason to revisit the game again.

ezergilechimekazikura
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"shoddy voice work" while pointing to one of David Humphery's most endearing line deliveries.

How dare. Clearly a man with no taste.

In all seriousness though, excellent video directing people to solid mods! I feel like most of these really do help streamline the game, and the retranslated mod would be interesting to play through, if only to get at differences in intent. I do see those flaws within the translation used for the final version of the game, though anyone doing so for "shortcomings" in the line deliveries themselves clearly needs to get their ears checked ;)

WritersBlah
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That sub for the second line from Tikal probably isn't 100% accurate. I couldn't find any translations for it anywhere, but I did my best to infer based on my limited knowledge and its english counterpart.

RubyofBlue
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SA2 on gamecube was the first game I ever played and to this day it is one of my favourite games ever. I am looking forward to playing it again with these mod tweaks

thoppann
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"Sometimes the XP bar will go down instead of up"
Sounds like an underflow error. The Chao XP was probably only given a few bytes in memory and increasing the number by enough would cause it to loop to 0.

TheInfiniteAmo