Helldivers 2: How the Devs Alter Your Missions in Realtime

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Helldivers 2: Game Master Explained and How the Devs Can Alter Your Mission at ANY Time!

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Helldiver 2 devs really made a real time strategy game against the entire world

CruelFireGod
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To clarify a bit, the game master watch the global war progression, not individual games. They will not interact with you directly, but can change and interact on the overall missions available and add modifiers and all. Also, they can go update the enemy progression and create more conflits for exemple. The game master actions will affect next missions, but they don't interact in your current one (if you are in one).

briceouvaroff
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So, canonically there’s technically God on our side too?

konstankastovski
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1:50 dude absolutely just executes his homie😂

Fyrosaurus
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This game will be a certified hood classic

EldarQueenk
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1 example of this is yesturday a certain planet gave you the railgun for free on any match there.

Th_Native
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I have a feeling that Helldivers 2 is going to be one of those games we'll look back on and wish we could play it again w fresh eyes

MrRobot-xsjf
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That means The Devs have green light to troll and torture us 😂 love it❤

-Eidolon-
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In my opinion, the A.I will interact with live matches in a MICRO level, but the human game masters will manipulate the whole conflict on a MACRO level.

This makes the most sense for me.

Synchrone
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I feel like I ran into some dev meddling today. Was playing a standard mission on challenging difficulty and 6 chargers came out of nowhere. For the rest of the mission there were an insane amount of chargers, brood commanders and way more mobs than I normally see on challenger. It was awesome lol

othaneconnor
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We're playing helldivers while they're playing stellaris

Miko-oewv
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So one of these guys clocks in after a big fight with his wife and he's going to debuff my entire mission? 😂😂😂 jk

hermanortez
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Makes sense. I've noticed that automatons will sometimes absolutely overrun a full party on medium difficulty, while on other medium missions, there's nothing trying to kill your party. Also flips over to the bugs as well depending on the conditions of the planets.

NaughtyKlaus
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1:50 Just casually headshot your fellow teammates 😂😂

Teddy_Bear
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So thats why theres the galactic orders for "defend against the automatons" or "attack the terminids" and thats always changing!

overthinking
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The best example of this that has happened recently is the global stratagem that was given to everyone on every mission called the Orbital EMS strike which stuns enemies in the radius. The GM gave the Helldivers this because they saw the struggle trying to defend against the Automatons so they gave a stratagem that is more effective against the Automatans. Very cool feature indeed.

leviedwards
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With Twitch integration this could be revolutionary

PhrazeMuzik
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Me and my boy made a friend from Ireland. We had to watch his back while he typed up an email to his boss explaining why he’s not coming in tomorrow.

eddiecoker
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They should definitely work towards implementing this feature and allowing it to function on its own without human interaction or supervision. Once support for this game ends, hopefully, after a good couple of years, it seems like this feature will essentially be abandoned and / or non functional. Unless they were to leave a skeleton crew to control it alongside fixes and small updates. So they should definitely work towards allowing it to work independently in servers and in offline mode as well.

williamwilliams
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1:48 bro didn’t even try avoiding killing his teammate 😂

MuchQuenton