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Lighting Techniques in CRYENGINE - CRYENGINE Summer Academy S1E10 - [Developer Insights]
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Today’s episode features Learning Manager Brian Dilg in conversation with your regular host Junior Evangelist Roman Perezogin. Over the course of 90 minutes, they discuss lighting in CRYENGINE and, in particular, the lighting in Breeze. The episode is packed full of tips and tricks for lighting your own scenes and features discussions about achieving different aesthetic moods, day and night lighting, using volumetric fog effectively, and much more.
00:00 Introduction to Breeze
08:50 The current light in Breeze
09:30 Environment Editor: Sun
14:00 Sun's Shadow
15:30 Environment Probes Explained
18:30 Svogi (Total Illumination)
23:28 CVars that are useful when lighting a scene
27:05 Environment Probes around Breeze
39:00 Sun & Atmosphere Colors
43:20 The Night Sky
01:02:30 Tweaking The Dark Environment
01:10:30 Adding Light Effects to Gameplay Elements
01:16:45 Tips & Tricks about Lighting A Scene
01:19:00 Interior Lighting
01:34:30 Outro
Environment Editor Lighting Series:
Learn more:
Lighting & Environment Master Class:
Rendering Pipeline:
#lighting #cryengine #gameengine
00:00 Introduction to Breeze
08:50 The current light in Breeze
09:30 Environment Editor: Sun
14:00 Sun's Shadow
15:30 Environment Probes Explained
18:30 Svogi (Total Illumination)
23:28 CVars that are useful when lighting a scene
27:05 Environment Probes around Breeze
39:00 Sun & Atmosphere Colors
43:20 The Night Sky
01:02:30 Tweaking The Dark Environment
01:10:30 Adding Light Effects to Gameplay Elements
01:16:45 Tips & Tricks about Lighting A Scene
01:19:00 Interior Lighting
01:34:30 Outro
Environment Editor Lighting Series:
Learn more:
Lighting & Environment Master Class:
Rendering Pipeline:
#lighting #cryengine #gameengine
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