Let's talk about Boat League...

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Zizaran shares his feedback about Path of Exile 3.25 Settlers of Kalguur.

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Was really expecting the outro to be "try to die less than our map runners do" 😂

Tellefsonjr
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Gold definitely needs a significant buff because cost overruns for basic operations for Kingsmarch is oppressive.

WartimeConsigliere
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The shipment reward not scaling equally when entering big number shipment is disappointing, I want to send giga shipment that takes 6-8 hour to send and sleep, wake up and get giga reward

Pantodynamos
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The lack of loot really is a downer for me, im a week in deep in T16 and i cannot sustain chisels even its crazy

Lorunex
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Been having a lot of fun even though I’ve been sick all week.

DustinCreative
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How ziz talked about the way recombinators are a shell of what made them fun is the same feeling I got with how they gutted harvest over the years.

lvswds
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Two criticisms for me.

1. I have to constantly take off workers to lower my wage/hour while I am sleeping. Having them work while I am sleeping means I have to map for a long time just to get back to the gold value I was at before I went to bed, meaning I feel like I am not making a lot of progress.

2. Some upgrades with the town require Verisium Ore and not Bars, so if you turned all of your ore into bars and don't find any Verisium Ore nodes for several hours/days, your town upgrades are actually bricked because you had them smelt while you were sleeping. This actually happened to me.

Katie-hbiq
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I don't play enough, or efficient enough when I am playing, to take advantage of the league mechanic. I'm ok with the bubble gum currency from shipping crops, but I'm not going to bother with the mappers or other higher level content. My character is doing well (Balormage's Holy Relic build) and I'm looking to get the rune crafting higher for more damage mods, but that's about it.

Still having fun though.

davep
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Love the league mechanic. But the gold drop need a major buff. The low amount of gold killed it for me.

jakken
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First time I gave PoE a serious try was Metamorph. Hardcore ripped during the campaign a few times (Dominus fight, Kitava fight mostly) and lost interest.
Came back to PoE for Ultimatum, Heist and Kalandra league, but always grew bored as soon as I hit maps.
I can't explain what it is, but this league here? I am hooked on the game as I never was. I've been playing 12 hours a day since it came out and feel super motivated to read through the wiki, watch guides and educate myself about the deeper mechanics of the game. Settlers is the league that finally made me love the game. I have no clue why.

purpleltv
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A slider for recombinators would just recreate the same problem Necropolis had, where it is only used for teh highest endgame crafts because anything less is a waste of gold.
Just buff how they work now and call it a day.

Zuckerstange
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the gold really sucks with a fully upgraded town.
you have to grind forever just to go to sleep or level an alt.

theMisfit
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I don’t understand why there isn’t more people upset. The balance in this patch is laughably bad. Gold isn’t just a small problem, it is crippling because ground drops are so totally dead. So you end up a slave to grinding it in order to progress any build. And with defenses being so hammered down, the gold grind becomes truly frustrating as so many stupid things can suddenly one shot you that used to be no problem.

I get it that some people are enjoying themselves, but for me I just don’t understand why they nerfed the fun right out of the game this patch. It could be saved, although the mobile game mechanics are going to be terrible no matter what. But with most streamers largely giving GGG a free pass again I doubt it will.

BigJasonWebb
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The gold anxiety is oppressive. I like the concept and the rewards but sustaining your city feels like a second job.

cleebe
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This... sums up pretty much everything I've been feeling but unable to put into words. This was the first league I actually managed to make it past yellow maps (burnout usually gets to me), but I still petered out before ultimately hitting T16's, though I'm not too far off. All of the things you've said in this video, coupled with trying to wrap my head around the various systems, the changes that have occurred since the last time I played (crucible), made it ultimately exhausting.

Khardynn
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The league mechanic will only be saved by passive gold generation. Shipments and Mappers should generate gold. I also think there should be some kind of shop that works just like the disenchanter that converts items to gold.

MDKepner
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"THE WILDWOOD IS BACK" still makes mobs unkillable but now they dont drop anything hurray!!!
"SENTINELS ARE BACK" except they are exceptionally rare, they have no atlas tree support at all and sentinel empowered mobs dont drop anything, HURRAY!!
The league mechanic is actually fun and rewarding tho, i've been getting divines regularly from my 1-2mill ships

edit: oh also sanctum still prints divine like crazy, it f*ing sucks when a mechanic is insanely more rewarding than literally anything else

powhit
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Been having lots of fun as a casual player so far. Got my first divine orb from a shipment and just deferred 2 divine orbs from a ritual since I didn't get enough tribute for them. Using a cyclone shockwave setup and spinning to win.

ajthedemon
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i agree with the gold, they should encourage people to do side content and explore more of what the game has to offer rather than punish people for doing so.. as a new player i was really interested in exploring stuff like heist and blight and trying new things but not only do i not get any ore, i'm getting nearly no gold whatsoever so i miss out on the entire league mechanic which i enjoy.. so i'm being forced to run maps

vandevkieboom
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Sanctum doesn't need to give gold, its already massively rewarding and feels like one of the only ways to make real currency. Other side content could use a buff.

Alcsaar